At Two Towers Studios we are making our debut #indiegame Twined! An adventure set in a watercolour world where your choices shape your tribe and its future!
We are testing the pick-up interaction
Putting a chicken in your pocket may not be a usual interaction but it's super fun and perfect for prototyping!
I find it so cute I’m thinking of keeping it! What do you think?
#gamedev#indiegame#gamedesign#gameart#watercolourgame
We made the risky decision to remove text and HUD in Twined.
Early versions explained everything. It worked — technically
But players understood what was happening, not why.
So we let the world speak instead.
Consequences aren’t explained. They’re lived.
#gamedesign#indiedev
We are testing the pick-up interaction
Putting a chicken in your pocket may not be a usual interaction but it's super fun and perfect for prototyping!
I find it so cute I’m thinking of keeping it! What do you think?
#gamedev#indiegame#gamedesign#gameart#watercolourgame
🐸 New character unlocked!
The enemy tribe’s hunter moves like their spirit — the frog.
Quiet. Agile. Unpredictable.
They strike from the wetlands and vanish before you know they were there.
#CharacterReveal#IndieDev#GameDev#indiegame
Hey fellow #indiedevs what did you learn this year?
As a young #indiegame studio we are learning A LOT and fast!
One of the most important learning this year is that #community is everything. So we’ll be looking to connect more here on X in 2026!
How about you?
Why Twined gets compared to Cult of the Lamb.
Similarity: player choices shape a community and affect the world.
Difference: Twined is an adventure, not a management game. No stats, no HUD, no text — everything is told through visuals and sound.
#gamedev#indiegame#indiedev
Yesterday we attended #BolognaGameFarm 🎮
A great event full of insightful talks on #gamedev and wonderful people.
It’s always special to reconnect with the #indiegames scene of our home city 🇮🇹
Can’t wait to be back next year!
Adding small life details to Twined ✨
Animals now wander through the village, bringing movement and warmth to the world.
Interactions are still WIP — but how cute is this? ❤️
Temporary. Silly. Perfect for now.
#gamedev#indiegame#madewithunity
Did you know that Twined is a wordless game?
No dialogue. No text.
Everything unfolds through images, sounds, and your interpretation.
It’s about atmosphere, intuition, and emotional storytelling.
#TwinedGame#IndieDev#WordlessGame#IndieGame#GameDev
A new warrior emerges from the enemy tribe.
Guided by the snake 🐍 — swift, precise, and dangerously quiet.
Not just a fighter, but full of hidden tactics 🗡️
#NewCharacterIntro#IndieDev#GameDev
Help us choose the final design for our tribe of the high mountains 🏔️
We’ve got 5 options (A to E) — each one shaped by snow, silence, and survival.
Which one feels right to you?
Drop your pick in the comments 👇
#IndieGame#IndieDev#CharacterDesign#toonboom#gamedev