Introducing...the Dreamhaven Showcase.
Tune in Tuesday for this special event hosted by @geoffkeighley and @mikemorhaime to discover what's new from @Dreamhaven—with announcements and a worldwide game reveal!
Watch live on Tuesday at 11a PT/2p ET on https://t.co/Gk8em20OP6
🎉 Big news! We’re launching the AccelByte Developer Community Discord!
A hub for devs to connect, collaborate & get support while using AccelByte’s products.
🔗 Learn more & get the invite: https://t.co/V8CYvy1AaI
#GameDev#AccelByte
🎊 GDC 2025 is almost here, and AccelByte has an epic lineup of events!
Panels, networking, and expert meetups—don’t miss out on the future of online games and connected experiences!
Check out the full lineup & register now! 🔗 https://t.co/o2iTMwGNTx
#GDC2025#GameDev
🚀 AMS is now independent! 🎮
Use AccelByte Multiplayer Servers (AMS) with any backend—AGS, third-party, or custom. More flexibility, lower costs, and intelligent scaling.
🚀 Learn more and get started for free: https://t.co/mJXW3K1bpN
#GameDev#AccelByte#dedicatedservers
🚀 Big news! AccelByte Multiplayer Servers (AMS) now works with Microsoft Azure, expanding multi-cloud + baremetal flexibility for game developers. More VM options, more regions, more control.
Learn more here! 👉https://t.co/hC93P3mft2
#Accelbyte#GameDev#Azure
How did Ten Trillion Triangles save $350K on backend costs?
With AccelByte Gaming Services, they scaled their game Revolution without hiring extra engineers. 🎮
Discover how: https://t.co/yGn3Z9QTyB
#GameDev#BackendSolutions#AccelByte#IndieGames
📅EVENT ALERT
Come learn about the emerging trends in gaming together with @AccelByteInc and @awscloud.
✅ @playSHRAPNEL Case Study
✅ AI with AWS
✅ Openfort’s Implementation
📍 Date: January 30th, 5pm-8pm CET
👉 Register now: https://t.co/LmMz3vw6Hj
GOOD MORNING VOYAGERS!! 🦀 It’s a good day to launch a demo!!
Stay tuned at 12PM PT for the @OTKGamesExpo #WinterGamesExpo for our new trailer!
📜https://t.co/Zx58OjMoju
Do your backend systems scale for million+ concurrent users? Does it provide stability and minimal latency? Check out our latest blog post on how AccelByte Gaming Services successfully handles 1 million CCU load:
https://t.co/AVowcAUK1x
SUPERVIVE, a Steam Next Fest top played demo is now live! Congratulations to our friends at Theorycraft Games on launching the @playSUPERVIVE Open Beta!
https://t.co/u1vt4T8MQj
We're proud to have partnered with @TripwireInt and @sweet_bandits on launching DECEIVE INC. on four different platforms - and now you can get the game for free until November 14th!
🎮https://t.co/mGvbcBmZzn
Check out the case study here:
🚀https://t.co/pyWPdDLjFh
@elodie_games partnered with AccelByte on @playseekers! Using ADT, they streamlined their workflow, facilitating multiple daily builds and developed a custom front-end tool without additional resources. Check out the case study and watch the interview!
https://t.co/PQMZRrNfAV
New and improved ADT Smart Builds is here!
This latest release includes significant enhancements in usability, performance, and reliability. To see all the details and benchmark data, check out this blog post by Phil Tossell, our VP of Engineering: https://t.co/8G9A2yDVEv
Theorycraft's @playSUPERVIVE is one of Steam Fest's top played demos and they've partnered with us to to deliver an exceptional online experience to support its community-driven gameplay! Check out the customer story here: https://t.co/pIZtWdolo8
We've launched a simplified and predictable pricing model across all our products and transitioned to a PCCU usage model! Choose between shared or private cloud environments & select a support plan that fits your business needs. Get started for free: https://t.co/IzFXSiLQWF
@elodie_games partnered with AccelByte to simplify game development with when building their flagship project Seekers of Skyveil (@playseekers). Read the full story and watch the video here:
https://t.co/0YJHdUQDHv
@GENUNGames Leads the Way in Multiplayer Game Development!
Check out our customer story on the development of @AscentRivals using AccelByte Gaming Services and watch the interview with CEO and co-founder Michael Yagi!
https://t.co/m99JW6l1aO
@GENUNGames Leads the Way in Multiplayer Game Development!
Check out our customer story on the development of @AscentRivals using AccelByte Gaming Services and watch the interview with CEO and co-founder Michael Yagi!
https://t.co/9oupiiEkn3
Join our session at @gamescom Aug 19th at 2PM - “Enabling the Game as a Service Approach”! Learn how @GENUNGames@UpshotGames#TenTrillionTriangles implemented virtual stores, matchmaking, progression-saving systems, cross-platform accessibility, and more. https://t.co/NBJ6L9KXH5
@Sweet_Bandits ran into an issue many indie developers face, stretched too thin to meet timelines. They understood that if they wanted to launch their game on time, they would have to look into a backend solution. Enter AccelByte. Read more here: https://t.co/lDz4JFCI6w