We are looking to expand our team with volunteers! If you want to help us make 1212 better, check out our Help with the Mod channel, and use the applications channel to apply.
https://t.co/Su7dJTFYzE
Here is a (WIP) map of the new faction and settlement layouts for the mod! A massive thanks to the CAIME team for the development tool that made all this possible!
Testing a very generic "Islamic" retexture for Mamluk, Seljuk, Andalus etc. regions. Once we have a few towers to go with our mosque models, we can medieval-ise all the Sassanid settlements.
Later on, each individual group will get their own unique settlements with unique models
And here is the animation for wall destruction, the first at the 90% damage threshold, then the wall itself collapsing. Unfortunately it would take a lot of time to add the pieces of destructed wall onto the ground in front of and behind the breach, but ultimately it wont matter.