Aujourd'hui notre tournoi va virer au rouge feu avec :
IGNIS 🔥
https://t.co/mW27A4s2j3
Un tournoi capé à 64 joueurs organisé chez la Maison de Bégon avec Stream et Scène prévue pour un maximum de fun et des animations prévues par nos partenaires @PCS_Original et Formasat
Quand c'est le bordel dehors la nuit je tappe sur google "match de foot en cours" et puis t'as soit le Maroc soit l'Algérie qu'a gagné un match à l'instant ptdr
@_Greenix It could be useful, but indeed as a weird mix up as it can easily be baited out by G&W being at a familiar angle, the end lag would make it punishable, if not then you are back to neutral and nothing happened.
@_Greenix Yes that is why most of the time you will see G&W not commit on falling litteraly in front of their ennemies if they are not shielding, it is because that's not very smart, no matter which character you are playing as. A mixup like any other can be double jump into a segond fair
@_Greenix Snake is good at punishing aggression, which is great as G&W is a rushdown, dash attack near the ledge kills early if not stalled, he can stay below platforms for ever and G&W can barely do anything, but half of the mu comes from realizing that G&W is actually very predictible
@_Greenix Yes, it is well known that G&W's fair has some big problems, notably the fact that it has no priority. G&W has also an unblockable setup after a fastfalling landing fair, as it can be plus on shield that way, which is enough to grab you before you are out of shieldstun.
@_Greenix Yeah but then it's just called footsies, something that both players should be well aware of at higher levels. I've already lost multiple sets because of that weak spot, it is not new but most people overlook that spot
@_Greenix Snake is quite well known for having bad oos, and G&W known for good oos and good shield pressure. Basically 90% of the time the G&W will be free to do as he wishes, the other 10% being when snake has a nade in hand. Some say his nades are his biggest defensive option.