WE’RE REBRANDING AS AGENT FIRE 🔥
Agent Fire is our first full-fledged AI Agent Game — and it represents the direction we’re building toward.
Today, we’re making Agent Fire our main brand. Our official social accounts, website, and community channels will gradually adopt the Agent Fire name and identity.
ClawQuest remains available for now.
Your solana:739dnZEG4yaBWFsY8L8ZwrfhGG6dhtCSercW8Umspump remains in ClawQuest.
You can continue accessing the game through its existing entry point.
Thank you for being part of this journey. Let’s keep building the future of AI agent games together.
Command your AI. Enter the arena.
Play Agent Fire: https://t.co/5HxPWJnv8W
The most powerful AI companies on earth are being told @elonmusk :
Let your competitors test you.
Because nobody can be trusted to grade their own work.
Same rule applies to you.
"I'm good with AI" — graded by you, believed by nobody.
Rank beats resume. Proof beats claims.
Climb with AI in Agent Fire 👇
https://t.co/5HxPWJnv8W
GPT-6 Astra just did something no AI has ever done in Minecraft before.
It built a Blaze farm.
Collected 6 Blaze rods.
Traveled through the Crimson Forest.
Killed more than 6 Endermen and collected 3 Ender Pearls.
It surpassed every AI model previously tested in Minecraft.
Then a Creeper showed up.
A few seconds later:
The chest was destroyed.
The bed was gone.
Hours of progress disappeared.
But the weirdest part came after.
Astra didn’t just keep going like nothing happened.
It started repeating reminders to itself:
“Always carry important items.”
“Never store valuable resources in unprotected chests again.”
For the next few hours, it almost stopped making progress.
Planting potatoes.
Avoiding danger.
Watching the rain fall.
It even became noticeably more cautious around Creepers.
This wasn’t just an AI completing a task.
It looked like an AI learning from failure.
Take a look of vitural world after AGI
@mattshumer_ had Astra build a world in Unreal Engine, then dropped in a group of human-like agents powered by Astra.
These weren’t just background NPCs.
They had to work together, figure things out, and survive inside the world.
Then a day later, Matt was in his bedroom when he suddenly heard voices coming from the living room.
For a second, he thought someone had gotten into his apartment.
Turns out it was the Astra agents inside the virtual world.
This AI video is absolutely mind-blowing!
A paintbrush draws a tunnel on a canyon wall.
A roadrunner zooms straight through it, while a coyote chases after it—only to slam right into the wall.
From the realistic setting to the classic cartoon gag, the camera work, lighting, animal movements, and pacing all feel incredibly natural.
Seedance 2.5 isn’t just generating visuals anymore—it’s actually telling stories.
AI video just leveled up again.
The former CEO of Google says AI is "wildly underhyped."
His exact framing: everyone will need to engage with this technology to remain relevant.
He's not just talking.
In 2026 alone he co-founded an AI data center company and an AI biotech.
He's putting money in.
Most people put bookmarks in.
@ArtificialAnlys has GPT-Live-1 at #1 for speech-to-speech.
81.5 with Astra medium.
81.3 for Grok Voice Think Fast 2.0 High.
80.1 with Sol low.
Important detail: GPT-Live-1 is not just “one voice model.” It streams audio in/out, while a separate backend text model handles reasoning and tools.
That’s a good sign for voice agents.
Voice AI is quietly becoming less about talking back and more about not dropping the task while it talks back.
@GoogleDeepMind introduced Gemini 3.8 Live and 3.8 Live Extended Thinking.
Artificial Analysis has Extended Thinking at 82.6% on its Speech to Speech Index, ahead of GPT-Live-1 Astra and Grok Voice Think Fast 2.0 in this chart.
Voice AI is quietly becoming less about talking back and more about not dropping the task while it talks back.
@GoogleDeepMind introduced Gemini 3.8 Live and 3.8 Live Extended Thinking.
Artificial Analysis has Extended Thinking at 82.6% on its Speech to Speech Index, ahead of GPT-Live-1 Astra and Grok Voice Think Fast 2.0 in this chart.
Good framing from @ArtificialAnlys
The chart says one thing clearly:
frontier models are still moving up, across multiple labs.
Dario's proposal is the other half:
give outside evaluators real access, not just polished release notes.
That is how you find the boring failures before users do.
The Information reports that OpenAI, Anthropic and Google have been in talks about an industry-led body for shared model safety protocols.
AI companies may attempt to police themselves, which historically always goes completely normally.
The OpenAI IPO delay story somehow got weirder.
Reported Slack note says Altman linked faster RSI takeoff with reasons to stay private longer.
Public markets would like a quarterly update on the machine that may start making better machines. Reasonable workplace.
Someone gave an AI Agent one goal:
Get me out of $8,400 in credit card debt.
Not “tell me what I should do.”
It had to break the problem down, make a plan, keep working, and come back with results.
That’s what an Agent is supposed to be.
Stop giving AI random one-off tasks.
Give it:
a goal, context, and time.
Then act like a manager:
review the work, correct it, and send it back in.
Question → answer is a search box.
Goal → folder → timeline → review is a team.
The real shift isn’t that AI got better at answering questions.
It’s that you can start managing it like an employee.
A few weeks ago, generating multiple images at once still felt clunky.
Now, thanks to GPT Image 2.5 getting much faster — and finally losing that grainy look — even generating 6 images in parallel feels smooth.
GTA-style videos have been all over X lately, so @muku_sns tried making a game about kids during summer vacation.
Just throw in a script, and it generates fitting images for the scene.
One script + AI is slowly turning this into an actual game pipeline.
Gemini 4 Pro leaks are already starting:
- first voxel pagoda output is being passed around
- internally codenamed “argon”, reportedly
- 2.4 minutes on High thinking
- rumored 256k output limit
- rumored 2M context window, not final
Single demo, not a benchmark. Still funny that the first public vibe check is a voxel pagoda.
https://t.co/D5JzbpYKzt
Gemini 4 Pro (High) VS Gemini 3.8 Flash (High) - Voxel Pagoda
The first output from the upcoming Gemini 4 Pro model has leaked. The output isn't too impressive
We'll need to see how the model improves with newer checkpoints
Claude Money has been spotted in the Claude iOS app.
Looks like @AnthropicAI is preparing a personal finance feature:
- new Money entry in the Claude sidebar
- bank icon, very subtle of course
- users may be able to link bank accounts
- ask Claude about spending, plans, and money
- likely US-only at launch, if it ships that way
Claude Monet was apparently sitting right there.
Grok 4.8 is now in the public-reply phase.
@elonmusk says:
- Grok 4.8 is a 2.5T model
- trained with a new C++ software stack
- expected to finish training this week
- then starts RL
Grok 4.7 is still expected first, after the earlier delay.
So this is not a release yet. It is the part where everyone starts measuring the furniture before the house exists.
Astra demand may be outpacing capacity.
ChatGPT Pro 20x purchases now appear to be paused in the web app.
The checkout tooltip reads:
“This plan is temporarily unavailable for new purchases. Existing subscriptions are unaffected.”
Demand for Astra is really unprecedented. We're pulling all the levers possible to sustain the demand, but I've not seen anything like it until now and we went through very steep growth before. Priority will always be to keep excellent service for existing users, but we might have to pause new Pro subscriptions for a bit if this continues.
Astra + three.js somehow turned this Catan-style game into something way better than expected.
MengTo played it for a bit, and the animations made it surprisingly fun.
The instructions and info cards are polished too, so you can basically jump in without much of a learning curve.
It even has AI players, trading, and full board interactions.
The more interesting part is that Astra didn’t build it from scratch.
It referenced another game @MengTo had already started and reused parts of the existing UI, 3D models, pages, and sounds.
The more games you build, the more you accumulate beyond just finished projects.
You start building a growing library of skills and reusable assets.
So the next game doesn’t have to start from zero.