@jellyhoshiumi Human body is not the best form for any task, but it is good enough for most of them. Like a smartphone of robotics.
There is an awful lot of different tasks people want automated. So being able to fit one mass produced design to most of them is attractive. The bottleneck is AI.
@holocuredev Did I do anything bad with it though?
Using a VM build was just a shortcut to me. Wrangling a YYC build to add the mod there would have taken me at least two weeks more.
I will still have to do that, of course, for the 0.7 update.
I expected this update to take far more time and effort, because 0.6 switched to YYC builds, and that would require me to make new modding tools and rewrite all of the mod code.
I got lucky though. Some non-YYC 0.6 builds leaked, and I used one of them as a base for the mod.
@NewAnhDNH Nice to see that you updated the mod for a new version of the game, and a new version of the kettle.
It looks a tad unfinished though. Did you rush it to release it before the 0.6 update?
I made a Pippa #HoloCure mod a while ago. Bad news: it will not work with the 0.6 update, and fixing it would take a very long time.
It still works now, and I updated it to fix some of the crashes. So now is a good time to try it out. #MMOARTPG
https://t.co/BcYAduGtQy
@jellyhoshiumi Neglecting all the classes and still landing straight As is a tried and true way of asserting intellectual dominance.
Teachers see this and think: "If she's this good while coasting, imagine how good could she be if she put in actual effort!"
@the_joske @SymbolsWriter DogScepter works a lot better out of the box for the code. But it has no GUI, and I still had to tweak it to get some things to work.
@the_joske @SymbolsWriter Modified Undertale tooling and a lot of elbow grease.
Maybe I will release the process once I squash down the bugs and clamp down on the scuff.