NEW OFFICIAL GTA 6 INFO (VIA @Dazed)
• The world is way more reactive than before.. NPCs will actually react to what you're doing, like if you casually walk around the city holding a rifle
• Jason & Lucia can either stay together as a couple or split up and do their own thing around the map
• Eating affects Jason & Lucia's weight, so their bodies can physically change depending on how much and what you eat
• Working out can actually build and tone their muscles & exercising will visibly change their bodies over time
• Jason & Lucia have a deeper relationship system where your choices can actually affect their relationship, with bigger consequences than RDR2's Honor system
• Character switching is much more fluid.. You can be driving as Jason, switch to Lucia in the passenger seat to use her phone, then switch again during a chase to drive or shoot at enemies
• There's a working social media system in-game that you can actually scroll through, and some characters/storylines can blow up through viral posts
• Your lifestyle also affects how Jason & Lucia look.. Going days without sleeping, being on the run from cops or partying for multiple days can visibly mess with their faces and bodies
• NPCs are much more varied this time, with different ages, heights, body types, tattoos, piercings, plastic surgery, clothing styles and more depending on the area
• Fashion is much deeper too, with clothes, hairstyles and brands made around different lifestyles, cultures, wealth levels and areas of the map
• Rockstar's vehicle handling team even includes actual race-car drivers, with the goal of making driving and handling feel more detailed and realistic
Everything revealed in Dazed’s new GTA 6 magazine feature:
�� Brand-new official Jason & Lucia artwork
• New official GTA 6 screenshots
• Jason is an ex-military drug runner
• Lucia is a fighter fresh out of prison
• Jason & Lucia can travel together or separately
• Players can switch between them during missions
• Their relationship has deeper consequences than previous Rockstar “honour” systems
• Weight & muscle systems are back
• Eating changes weight
• Exercise visibly builds and tones muscle
• Lack of sleep, being on the run and multi-day benders can physically affect the characters
• You can scroll through an in-game social media feed
• Existing characters can go viral through posts
• GTA 6 has Rockstar’s most detailed and varied NPC population ever
• NPCs vary in age, height, tattoos, piercings, plastic surgery, clothing and lifestyle
• Different areas of Leonida have specifically designed populations
• Rockstar has an LA team dedicated almost entirely to pedestrians
• Rockstar spent years researching Florida
• Developers met with ex-criminals, law enforcement, club promoters, gun dealers and locals
• More than 50 real street artists created murals for Leonida
• GTA 6 has a full in-game fashion ecosystem
• Clothing, hairstyles and brands reflect wealth, taste, lifestyle and identity
• The world reacts more realistically to your actions
• Openly carrying a rifle can cause NPCs and the city around you to react
• Rockstar says players will no longer move through the world “like a god”
• Real race-car drivers worked on GTA 6’s vehicle handling
• GTA 6’s development team is more than double the size of RDR2’s
• Development on GTA 6 began around 2013
🟣 Rubius sorprende en directo a IlloJuan con algo EXCLUSIVO de GTA 6:
"Rubius me ha dicho: he estado en Rockstar North. Quería contártelo antes pero no podía".
"Me gustaría hacer algo especial contigo y con Danirep"😱
Se viene.
He visitado Rockstar North.
GTA VI
Mañana se acaba el secreto. Tendréis en mi canal un vídeo EXCLUSIVO con imágenes inéditas y todos los detalles del juego más GRANDE de la historia. Esto es un sueño 😭
Gracias por invitarme a vuestra casa ❤️ @RockstarGames