Tracking #ArknightsEndfield revenue, banner performance & market data. Facts and positivity over narratives. And yeah sometimes memes and some screenshots
Endfield — September 2026 monthly recap.
One banner carried the month: Typhoeus closed at 264M on Game-i, 8th overall. Good result for a filler patch.
Late in the month, the 1.5 update bringing Purrchena and the new Suiming zone pushed store rankings back up across all markets after they had dropped below tracking range.
- Game-i monthly total: 301M (Aug: 253M, Jul: 361M)
- GACHAREVENUE mobile worldwide: ~$7.6M (Aug: $6.04M, Jul: $9.79M)
Both sources confirm the rebound from August. Typhoeus clearly resonated more with players than Liino did, her Day 1 was nearly double, and that gap carried through the full banner run.
The attached chart breaks down monthly revenue by estimated region. These are projections, not official figures. Worth noting that China's share (28%) is likely the most underestimated. iOS is only 16-18% of the Chinese smartphone market, and PC dominates spending there at 60%.
Reminder: both sources are mobile-only estimates. PC/PS5 (~70% of overseas revenue) aren't tracked.
@Hieulegen27 I'll take your word for it. I only play Endfield and Arknights OG so I can't really compare across games. I did play HSR for a while but dropped it when Endfield launched. That's an interesting data point though, puts Camille's performance in a different light
Typhoeus is done. Final result on Game-i (iOS Japan estimates): 264M G — 8th out of 13 banners.
🥇 Laevatain — 876M G
🥈 Rossi — 480M G
🥉 Zhuang Fangyi — 429M G
🔻 TangTang — 408M G
🔻 Gilberta — 393M G
🔻 Yvonne — 387M G
🔻 Arcane — 308M G
✅ Typhoeus — 264M G
🔻 Liino — 217M G
🔻 Camille — 196M G
🔻 Mi-Fu — 178M G
🔻 FoB — 112M G
For a filler patch, this is a good result. Typhoeus opened at 108M on Day 1, the second best in my records after Arcane (121M), and comfortably cleared every 1.3 and 1.4 Phase 2 banner.
She's also the first reconvener I've tracked. A good result that shows reconveners can perform alongside original characters like Arcane.
@NOOBGOD94143383 That's kind of my point. The chart literally shows these are mobile-only estimates and that the real numbers are much higher. I track this because it's interesting to see how banners and markets behave, not to predict an EoS that isn't happening.
Endfield — September 2026 monthly recap.
One banner carried the month: Typhoeus closed at 264M on Game-i, 8th overall. Good result for a filler patch.
Late in the month, the 1.5 update bringing Purrchena and the new Suiming zone pushed store rankings back up across all markets after they had dropped below tracking range.
- Game-i monthly total: 301M (Aug: 253M, Jul: 361M)
- GACHAREVENUE mobile worldwide: ~$7.6M (Aug: $6.04M, Jul: $9.79M)
Both sources confirm the rebound from August. Typhoeus clearly resonated more with players than Liino did, her Day 1 was nearly double, and that gap carried through the full banner run.
The attached chart breaks down monthly revenue by estimated region. These are projections, not official figures. Worth noting that China's share (28%) is likely the most underestimated. iOS is only 16-18% of the Chinese smartphone market, and PC dominates spending there at 60%.
Reminder: both sources are mobile-only estimates. PC/PS5 (~70% of overseas revenue) aren't tracked.
@sappymoo5 It's Game-i's own unit, from "gurai" (ぐらい, "approximately" in Japanese). They added it so their projections wouldn't get mistaken for official sales figures. The values track yen closely, so read it as "roughly this many yen"
Not defensive at all, just looking at the full picture.
Mi-Fu is female and performed worse than Camille, so the male factor doesn't explain everything. And "consistently dropping" doesn't match the data.
After the 1.3 dip, both Arcane and Typhoeus bounced back significantly. That's not a downward trend, that's a dip and recovery.
Every gacha has fluctuations driven by character appeal, it doesn't mean the game is losing interest
@augustbythepond The data doesn't support that. Arcane and Typhoeus both outperformed Camille and Mi-Fu, which came before them. If interest was waning, the trend would go down not up
Typhoeus Day 21 on Game-i (iOS Japan estimates): 250M G.
She passed Mi-Fu (178M) and Camille (196M) earlier this run, and while Game-i was frozen this past week (it stops tracking below ~200th on iOS Japan) she also cleared Liino (217M). Today's patch brought rankings back, confirming all three:
✅ Mi-Fu — 178M G
✅ Camille — 196M G
✅ Liino — 217M G
All three passed. Typhoeus is now 8th out of 12, closing in on Arcane (308M):
🥇 Laevatain — 876M G
🥈 Rossi — 480M G
🥉 Zhuang Fangyi — 429M G
🔻 TangTang — 408M G
🔻 Gilberta — 393M G
🔻 Yvonne — 387M G
🔻 Arcane — 308M G
⬆️ Typhoeus — 250M G (Day 21)
🔻 Liino — 217M G
🔻 Camille — 196M G
🔻 Mi-Fu — 178M G
🔻 FoB — 112M G
@SasdassReal It's Game-i's own unit, from "gurai" (ぐらい, "approximately" in Japanese). They added it so their projections wouldn't get mistaken for official sales figures. The values track yen closely, so read it as "roughly this many yen"
Typhoeus Day 1 (~35h) on Game-i (iOS Japan estimates): ~108M. At this pace, she should pass Fest of Brilliance's entire banner total (112M G) by tomorrow.
Day 1 revenue comparison:
⬆�� Arcane — 121M G
✅ Typhoeus — 108M G
🔻 Liino — 64.4M G
🔻 Mi Fu — 49.6M G
🔻 Camille — 35.8M G
Store rankings tell the same story, Typhoeus is matching or beating Arcane on most markets:
🇯🇵 Japan: 27th (Arcane 26th, Liino 36th)
🇨🇳 China: 28th (Arcane 29th, Liino 54th)
🇹🇼 Taiwan: 27th (Arcane 28th, Liino 39th)
🇭🇰 Hong Kong: 31st (Arcane 41st, Liino 51st)
🇰🇷 Korea: 65th (Arcane 59th, Liino 76th)
Typhoeus also hit #1 on the Japanese PlayStation Store, the first time since Arcane.
@Sakonsound1 Genshin Impact averaged 102nd on iOS Japan in August, the month Snezhnaya launched. No gacha stays in the top 10-20 for weeks on iOS Japan
Typhoeus is off to a strong start. Early Game-i read (~12h after Asia server launch): 66.2M G — double Liino at the same point, and already above Mi Fu (49.6M G) and Camille (35.8M G) who had a full day more of data at their first reading.
Where she stands after just 12 hours:
✅ Liino — 217M G
🔻 Camille — 196M G
🔻 Mi Fu — 178M G
🔻 Fest of Brilliance — 112M G
⬆️ Typhoeus — 66.2M G (~12h)
Day 1 store rankings tell the same story:
🇭🇰 Hong Kong: 11th (Arcane 14th, Camille 35th, Liino 32nd)
🇹🇼 Taiwan: 12th (Arcane 16th, Camille 33rd, Liino 24th)
🇯🇵 Japan: 17th (Arcane 15th, Camille 24th, Liino 26th)
🇨🇳 China: 20th (Arcane 19th, Camille 31st, Liino 34th)
🇰🇷 South Korea: 41st (Arcane 42nd, Camille 49th, Liino 48th)
Tracking close to Arcane, and decisively above both Camille and Liino on every market. Tomorrow's update will give us the first full-day read.
@MistEdelweiss@Salted_Fish99 Keep in mind what you see on trackers is only mobile, the actual revenue is roughly 3x that with PC/PS5. And even the mobile numbers are likely underestimated, since iOS is only about 16-18% of the Chinese smartphone market. Hypergryph isn't going anywhere
Typhoeus is off to a strong start. Early Game-i read (~12h after Asia server launch): 66.2M G — double Liino at the same point, and already above Mi Fu (49.6M G) and Camille (35.8M G) who had a full day more of data at their first reading.
Where she stands after just 12 hours:
✅ Liino — 217M G
🔻 Camille — 196M G
🔻 Mi Fu — 178M G
🔻 Fest of Brilliance — 112M G
⬆️ Typhoeus — 66.2M G (~12h)
Day 1 store rankings tell the same story:
🇭🇰 Hong Kong: 11th (Arcane 14th, Camille 35th, Liino 32nd)
🇹🇼 Taiwan: 12th (Arcane 16th, Camille 33rd, Liino 24th)
🇯🇵 Japan: 17th (Arcane 15th, Camille 24th, Liino 26th)
🇨🇳 China: 20th (Arcane 19th, Camille 31st, Liino 34th)
🇰🇷 South Korea: 41st (Arcane 42nd, Camille 49th, Liino 48th)
Tracking close to Arcane, and decisively above both Camille and Liino on every market. Tomorrow's update will give us the first full-day read.
@rrti_SEQUOIA888 It's Game-i's own unit, from "gurai" (ぐらい, "approximately" in Japanese). They added it so their projections wouldn't get mistaken for official sales figures. The values track yen closely, so read it as "roughly this many yen"
Agreed, she looks amazing. More reconveners would be a smart move imo. I know some OG veterans feel Endfield should build its own identity with original characters only, and I get the argument, but reconveners aren't just copy-paste from OG either.
Sure, they carry memories from their Terra counterparts but they're entirely new individuals with their own personalities. It's the best of both worlds.
Personally I can't wait for Warfarin and her story with the reconvener process