2D illustrator, 3D artist, Virtual World and Visual Development artist working on @kingdomisland Co-Creator and Lead Artist of @Toonkins & @KingdomIsland
π§΅ @KingdomIsland was my first "wouldn't it be cool to design a game" game. It came to me as a request to help with concept art. I had never made game art, at the time IΒ was in creating digital illustrations and some 3D work. The idea of learning something new really drew me in!
@Madzom8ie I'm still here, CP name was Qazarpenguin. Was more active in the CP community when it first started back in miniclip days. Been here on Twitter about a decade, just following new worlds and working on my own.
Here is the current version we've tested. There will still be swarms of the little robots in the new updated version, but you'll now have lava to worry about.
We've been pretty busy testing the updates to @KingdomIsland with some of our players. While the patches come in, I thought I'd share the progress on the volcano battle update. For contrast, see the video inof the current setup that we've tested with our group in the next comment
We'll be selecting a small group of initial testers for the core game loop. This group will grow as we gain valuable feedback and bring on more feedback loops from all kinds of gaming genres. If you'd like to be part of this, please DM @KingdomIsland
@_screenhog There also seems to be a difference in how you position it. Zither will lay flat while autoharp I guess is played like this? https://t.co/4pMUuTOdFX
@_screenhog At first I thought this was like those online guitar chord attachments that push the chords with a button. Seems the zither is a more versatile instrument capable of both melody and harmony. I think the same can be true for an autoharp, but the sound is more folky.