Minecraft is coming to Nintendo Switch 2 on Oct 27! Enjoy Vibrant Visuals support and an updated Super Mario Mash-up exclusive DLC. Carry over your Minecraft data from Nintendo Switch and dig right in!
git… wd40??? As much as I have a somewhat dislike towards rust, (although I should admit it is def a lot better than shooting yourself in the foot with C memory management) this fork seems unnecessary. It’s version control software. Why are we this annoying when it comes to rust
Git. Without the Rust. Awesome.
Two days ago, the Git team released Git 2.55. A key "feature" of that new release being the incremental, forced adoption of the Rust programming language and toolchain for building Git.
Today, the "Libre-WD40" project (because WD40 removes rust), has released Git 2.55.0... "WD-40 flavor".
With two simple changes:
- Rust removed.
- Default branch changed to "master".
This is *exactly* how Open Source is supposed to work.
The developer of a project does something that some people don't want, so another developer forks it and gets rid of the problem.
https://t.co/JtrrSmXmUr
Minecraft is coming to Nintendo Switch 2 on October 27! Enjoy Vibrant Visuals support and dig into an adventure that looks better than ever!
Learn more here! https://t.co/E6BmUo3vvV
I love Japanese Twitter.
open the comments, and the immediate replies are along the lines of "yeah ok but that cable is far too thin for so many pins"
Absolutely correct response to RS-23².
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something I think you might be able to do is go back to opengl for cards that don't support some of the vulkan extensions. That being said damn, the rpcs3 media account is going crazy on some of these people (supportive of rpcs3 here)
Many tech-illiterate people have been incorrectly bashing on Minecraft PC's new RTX 2060 and RX 5600 XT's GPU recommendations.
We have the exact same GPU recommendations at RPCS3. Why? Because they're the oldest entry-level GPUs with active driver support.
You hit a driver bug and need support from the vendor? These are the oldest architectures they will ship a fix for. Want to optionally use new API features/extensions for increased performance or new graphical features? Need drivers that support them.
Mojang's decision to move to a Vulkan render, like all modern console emulators, comes late but is completely correct.
People complain about developers not wanting to optimise their application/game, but this change is exactly about that.
Using Vulkan allows them to push previous optimisation limits to optimise Minecraft's renderer even further. Vulkan moves a lot of the optimisation burden from the drivers to the application/game. That's due to the low-level nature of the API and the amount of features and extensions it has. This is especially good for cases where the OpenGL driver is of very poor quality, such as on Intel GPUs and mobile platforms.
Contrary to OpenGL, which is a finished and stagnated higher-level API, Vulkan is a lower-level, more complex API with very active driver development, which sometimes introduces driver issues. We know firsthand how important driver support is: we've already reported many driver bugs to different vendors that have been fixed, some that we couldn't workaround.
So, does that mean you need a GPU that powerful or that recent to run new versions of Minecraft PC now? No. You can use older and/or weaker GPUs that support Vulkan 1.3 such as a GTX 950 or a RX 460. It's just not recommended, as you might miss out on new optional optimisations or fixes that need newer drivers, it's as simple as that. Recommended requirements are not minimum requirements.
Welcome to the @VulkanAPI, @Minecraft.
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