@Fazs649779@ItsGingerJackal@DrewBootys This is the same as spending money for a chance at a prize, only difference is the bank in this case generates proft indirectly from it.
@Fazs649779@ItsGingerJackal@DrewBootys What you can't understand is that this is gambling on a larger scale, which is why looking at it individually is pointless. Millions of people are spending time on the game for a chance at winning a prize with an extremely low chance. All this buzz turns into profit for fortnite
@Fazs649779@ItsGingerJackal@DrewBootys Fortnite always wins. The money coming from people getting the tokens who could've been potential spenders isn't anywhere near the money generated from the insane amount of traction and pull the token got. Fortnite is literally the most talked about game right now
@Fazs649779@ItsGingerJackal@DrewBootys You think the time labourers spend working isn't an asset to the employer and doesn't generate them money? Now let's just forget that the employer is paying them, and they're instead putting in that work for a chance at returns. Gambling.
@Fazs649779@ItsGingerJackal@DrewBootys Why does it have to be direct? Who said it had to be? The bank also has nothing to do with this, and yes, time IS an asset.
@Fazs649779@ItsGingerJackal@DrewBootys Why does that change anything? We're trying to argue if time has value, which it does since we both agree it can indirectly lead to money. Also, it makes no sense to talk about this on an individual level. You spending 10 hours searching for it contributes to the total-
@Fazs649779@ItsGingerJackal@DrewBootys And no, the reason we are discussing this is to prove that time is valuable and can lead to money (in game purchases), which we did. Which consolidates my argument even more than time is valuable, meaning it can be gambled.
@Fazs649779@ItsGingerJackal@DrewBootys Right, so how does this contradict what im saying? The time people put in while being hooked on this gambling-like dopamine indirectly leads to more purchases and more money.
@throwawaygeon3@Teknocanadian@ennebeatable Into it with their newfound motivation. The dopamine that this gambling system brings is a million times worse than regular dopamine you get from playing games in general. Get kids addicted to this dopamine, and soon you'll find them looking for more ways to get the-
@Fazs649779@ItsGingerJackal@DrewBootys If this is true then answer me this, why did i see fortnite developers celebrating the high playercount on twitter the other day? I thought it wasn't important, weird.
@Fazs649779@ItsGingerJackal@DrewBootys Time translates to playercount and playtime, both of which are valuable to fortnite. You win big, you spend less time. You don't win big (which is the norm) you spend more time on the game. You lose time while epic gains playtime and playercount.
@Theurrgist@123748282a@drgreyfan@abitterth1ng If im a retard then we have to come up with a new term for people like you. If you think you're right, then go ahead and present a counter argument. Im waiting.