We've seen Alanah Pearce' comment about Sony putting out a gagging order on its employees. And it is very telling for what is going on!
First, we can say that it checks out with what we have heard from behind the scenes. Initially there were a lot of discussions about Sony's attack on physical media. Then, several days after the announcement the chats just went quiet over night. Nobody even reacted to the topic or things remotely connected to it anymore. Like they were all struck by a giant censorship hammer.
In our opinion, this clearly shows several things.
One, Sony desperately wants to control the narrative. They anticipated the backlash. They fear the backlash.
Subsequently, two, this proves that they don't have a leg to stand on. Their justification for the move to kill physical media and push everyone into an all-digital dystopia is not based on reality. The reason they gave is bogus. We already talked about this before when we looked at the numbers and explained that the bigger picture is much more than "consumer trends".
But the most important thing is, three, that they know killing physical media will literally hurt everyone in and around the games industry in some way. EVERBODY has a good reason to be angry and concerned. Retailers have already spoken up. Developers have already spoken up (not only because the backlash harms their marketing, but because it harms motivation, discoverability and an additional stream of revenue), preservationists have spoken up, media has spoken up, gamers have spoken up.
The only thing that carries Sony is a large part of the audience that hasn't gotten the message yet. But more and more do. Once a critical mass of casual gamers understand that Sony will exploit them even more for profit in the future, that this decision will come with severe downsides even for those who didn't care before, it can turn the tide.
This message control wouldn't be necessary, if their decision would be for the better. In that case, they could easily justify it in public. But they do the opposite. That's all you need to know to continue the backlash and make as many people as you can aware of the consequences.
@skuldomg@sepedamantap I would, but I'm playing it together with my partner and she's not studying the language so I occasionally have to stop to explain the nuance. I'm just a bit disheartened that certain characters come off as complete opposite in personality in the localisation. Is that bad?
@skuldomg@sepedamantap Is it a bad localization? Absolutely not, I just wish they kept to the nuance of the source material more. They even made a Genshin Impact reference in the dating side quest, which of course the Japanese voices didn't have.
@skuldomg@sepedamantap (2/2) The scene that comes to mind is when he falls asleep at the bar and has to be hauled upstairs on a couch. In the morning he apologises to the owner in complete keigo and is very embarassed. The English subs translated it to contain "Sorry for parking my ass upstairs.
@SuperRADLemon Most people are not concerned with how products like clothes and phones are being made (unethically a lot of the times). It seems to me like this is a similar case to that. The general population will not care how a game is made as long as it's fun, same with phones and clothes.
@DaTruthDT Future Gohan is cool, his animations are great. But I'm just so incredibly disappointed there's no Rose or just an extreme class unit. While this celebration has been awesome so far, it's also been one that has given me a lot of mixed feelings.
@DaTruthDT If you're going for One Piece, look up One Pace. It's a fan made edit where they remove all filler and makes the episodes much smoother. Unless you want to keep the vanilla experience of course.