@SilverRailway ???
The chances are so minuscule I'd call them zero
I got the crate only twice from wins
My friend got it only once
We are both active players who win both gamemodes often
@tdx_leaks I think it's a problem of the tower being boring, there's nothing unique about it
Thank god it's not OP anymore but the main problem still stays
@Estrela_Desenha Regarding you second point, you might be correct, for I have not looked at it that way
Thank you for unlocking a new perspective for me :)
@Estrela_Desenha Regular hc is way too easy with skill tree's existence Void core is a strategic only in early game (thanks to farms) otherwise it's just another giant dps check and nothing else
@Estrela_Desenha Crazy just how strongly views can differentiate amongst people
TDS's lore, designs and events are my main points of hate
But I guess different tastes mean different takes
@Estrela_Desenha In my experience, there's no point in thinking about strategy upfront
Why bother when u can just get more dps with x-detection that you need?
I wish farms were more useful, but you get so much cash in late game from dmg that it's worthless
@Estrela_Desenha I prefer playing solo and "decent" tower placement are not that difficult to figure out
Detection and dps checks is all this game is about nowdays
Everything else is to simple to count (!!!IMO!!!)
@Estrela_Desenha only asym game I've played was bbn
based on it I could say there's more strategy involved then just attacking and running BUT bbn and frskn are different games so I can't say for sure if same logic applies
@Estrela_Desenha Does it deserve the title of a strategy game if there's no strategy involved?
Literally same logic applies to forsaken, which is why I hate the fact that it got nominated
@Estrela_Desenha talking about the current state of the game, the only strategy there is, is thinking about what loadout to use
Bumsaken at least has other players to whose actions you have to react and respond to