My time at CodeHS is coming to an end, and to celebrate I wanted to share some of my favorite Sandbox programs from the past 7 years.
CodeHS used to only run Java on the server, and running C (and Python and Swift and whatever) was a big step forward.
https://t.co/o85GbiV3ZQ
I think part of the future is creating and sharing libraries in the Sandbox, like Juicebox, a little library I made for adding "juice" to JavaScript programs.
https://t.co/VLvXYHjq9J
Saw a Reddit post (https://t.co/OulurIIS7m) with cool complex harmonic motion, decided to give it a go in the @CodeHS Sandbox.
See the code here!
https://t.co/spf3Ta0kU4
And more information about them here: https://t.co/GTeE9F8kLL
Here's a VOD of the webinar today on adding juice to #JavaScript programs: https://t.co/WGy013E4SN
And here's the homepage for JuiceBox, the JS library for making CodeHS programs juicy: https://t.co/VLvXYHjq9J
I'm talking about "juice" in game and UX design today and showing how you can add juice to your @CodeHS#JavaScript programs with just a few lines of code! Join me and learn how to make your programs juicy🧃 https://t.co/1vgU8QXq0a
The GIF encoder had a time with this one (in a kind of cool way!) Exploring color -> name in #javascript to improve screen reader support for @CodeHS programs.
See it in its uncompressed glory here https://t.co/E2uoMDxWLv
Version 0.2.22 of the CodeHS JavaScript Library fixes a bug where single frames drew elements in an incorrect layer order. Read about the bug and fix in the release notes: https://t.co/rNhQ2JciTT