AI has made generating a 3D model easy.
But that isn't the interesting part.
Can you take a character from concept → 3D asset → rigged → animated?
I wanted to test that workflow with Tripo, using a real game development use case.
花费16天���我用 Opus 5.5 将小王子的故事制作成了3D剧情游戏
结合Tripo+Blender,Opus 5.5 将小王子故事中的每一个星球变成了可探索的3D场景
希望大家能支持一手,后续会开源整个游戏,以及详细制作流程
Welcome to The Little Prince: Across the Stars✨:https://t.co/qr4wR0jLu3