Thanks for dropping by and chatting with us @MeirnonArt and JeffPennyAudio! Always a treat to have the devs join us and share more about their creative game dev journeys, especially around the game's art and sound design. Looking forward to the full release!
Sharing the moment we learned everyone could be an animal. That's the best. π₯Ή
The animal characters were so fun to interact with, and I loved the music in the Jukebox (even if I had to kick it a couple of times to get it unjammed). I still need to work toward Dave's Silky Stout.
Sharing a moment from my first day on the job. Pricing accuracy is a work in progress. π₯Ή
@stphantomscript Fok (and all the other carnival critters) were too cute! I could not contain my delight seeing them!
I spent a little while trying to figure out how to pronounce this one's name, though. π¦π
@SlugwareGames I know you requested I carry the ball gently @SlugwareGames , but curiosity got the better of me and I had to test a few things out... π
@SlugwareGames I'm glad you referred to the object as "ball" because my audience would absolutely lose it if you called it an "orb" π I will carry it gently.
@redtoriistudio@KristaWernerVA@LukaGamesStudio After thinking about it some more, I think I realized that there was a deliberate red herring on the door's hint. I bet there are more ways than one to interpret the importance of the candles' placements. π
@Boolean_Var I legit had an amazing time playing your game. It's got some serious juice. π§
Here are some positive mole affirmations I had while playing your game. Well done!
@presentartist1 I was able to clear a round of Minesweeper for the first time while playing your game! π
My audience loved the 3D environment and customization options with the music and outfits.
Honestly, great job! Definitely one of my favorite hidden gems.
@DontFretGame The enemies in this game got me good @DontFretGame , but thankfully Harmonic High's Forget-Me-Not Cookies helped me forget my worries. πͺπ
@RotemCRotem@BAG_Poland You did a great job as the Mask! That character is so freaky, and the environment definitely kept me on edge.
Sharing a moment where the game's mannequins scared me!
@KristaWernerVA@LukaGamesStudio@redtoriistudio It was fun to play! I liked being able to read about the lore and solve the puzzles.
Unfortunately, the keypad on this door was not cooperating. π