It's still very rough but I am using P5 to experiment with creating an Entity Component System is JS. It uses a kind of "double sided map" to be able to reference components from either an entity id or from a component name.
https://t.co/M1qN972P15
Created for codepen's February Circles challenge, I wanted to try creating an image with just css (scss in my case) and html:
Geisha https://t.co/9CHo5VNdU4 via @CodePen#cpc-circle #codepenchallenge#codepen
Took the past couple of days to get all the copy-on-write structures completed, but here is it finally: multi-threaded path-finding. This removes yet another performance spike! #indiedev#gamedev#solodev
Good morning! I've been toying with shooting projectiles to improve the feel of the villager's weapons. This prototype is starting to work 🙂 #indiedev#gamedev#godotengine
An attempt at setting the mood for the predators to come! I've accelerated the day from 5 minutes to 15 seconds for this video :) #indiedev#gamedev#GodotEngine
One of my very best friends has the chance to study abroad in Europe! She is hoping to get scholarships but if y'all are able, please help her out! She's a truly amazing person, deserving of this opportunity!
Created a prompt generator, that combines 2 random prompts and records past prompts. It also has some basic theming options. This little project was made for my artistically minded sister @sikaygray. It is available at https://t.co/rjJ5Aqt632.