@TheCassiniJohn The UI in CODM looks cleaner, WZM looks a bit clunky, personally the button and ui on top right area for W could be changed so it helps more for gunsmithing and class building such as recommended build button or something
@somebumassguy@TheCassiniJohn DLQ is pretty good for BR, AK-47 is good though a bit slow, RPD is just BS on BR and Zombies, Branson was pretty good but... after they nerfed it idk, haven't used it again, there is also the thunderbolt sling for HBR the attachment is pretty good but the gun, not so much.
@1ceStream As some people have mentioned day 1 launch having tryhard beta players is probably one of the reason why ApexM failed. The lack of a proper Noob time period made it hard for the more casual player base to enjoy the game, which lead to casual players leaving the game
@1ceStream It somewhat impact the game negatively, getting matched up with tryhard beta players in day 1 launch would be very frustating for casual players and might lead to terrible first impression and it could also lead to smaller number of playerbase because of it.
@cygnoux Nerf the mag capacity and reduce the wallhack rang I guess. The main selling point of the gun is high damage and high penetration, so nerfing both of them is a no go. They could also make the EM3 charge longer.
@TheCassiniJohn I don't know whether they have changed how the self revive work after the massive class rework, but if its still the same and you need to use an MW11 to get a kill, yeah.. not so useful.
@TheCassiniJohn Desperado, the Shield Turret could be useful if not for the fact that the map on BR is very open. And the self revive passive is pretty useless, only useful when you already melt the enemy HP to below 50 and your enemy is at around point blank range
@Subash_R_2007@TheCassiniJohn Nah, with the reworked class you get the passive benefits of Medic by healing faster. You also have the armor plates that reduces damage taken possibly surviving a shotgun shot. And the vehicle repair is also useful when you are controlling low HP vehicle.
@PaulTidswell8 @1ceStream Based on some info I found apparently, EA decided to pull the plug out of nowhere and even the ApexM dev team was not ready for the fact the game is shutting down. I heard the devs are trying hard for EA to revert the decision to shutdown the game.
@hackt1v1st@RealBobbyPlays It kinda is hard to compete with CODM considering how much content the game packed after 3 years of constant update. So to compete they either need to be completely revolutionary or have more effort put into the game and add a lot of content at launch.
@KRBTheGreat@CalistusYT I know both PUBGM and NS uses UE4 and they have better optimization than ApexM will ever have.
I'm just saying CODM decided to went for Unity instead of UE4 and they have a consistent stablity in performance since Day 1 launch.
@epicleYT @BobbySpams People who want CODM to be realistic is forgetting the fact that CODM is supposed to be this mish and mash between multiple COD games, including the "unrealistic" ones such as jetpack era CODs.