🥳 We are delighted to announce that the 🎞️ animated video of the project is ready!
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https://t.co/Cl6nrXJW7t
✍️ Don’t forget to subscribe to our YouTube channel!
💯 ARtwin provides the market with a system able to continuously maintain a #digitaltwin or #BIM model that is as close as possible to the factory or the construction site to deploy a wide variety of services!
📢 Meet our 1st Use Case: AR enabled factory worker!
👀 Factory workers see all sorts of relevant information about the machine!
💫 They are interacting with at a glance, through ARtwin services!
Check out our video!
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https://t.co/HXctVctqhT
❓ What is a digital twin?
💭 Is it a new technology?
🔑 Why is it important?
Find out useful ℹ️ about digital twin in the article below
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https://t.co/sLXySulGHN
📢 Meet the new Horizon Europe project titled AGIMUS!
🤖 It aims to deliver an open-source breakthrough innovation in AI-powered agile production!
🔔 Find out more about the project on Facebook, LinkedIn & Twitter!
📣 Meet the AGIMUS project!
🤖 AGIMUS aims to deliver an open-source breakthrough innovation in AI-powered agile production, introducing solutions that enable general-purpose robots to be quick to set-up, autonomous and to easily adapt to changes in the manufacturing process.
ARtwin partner @Holo_LightGmbH whitepaper about the #industrialmetaverse and its bright future and essentials for success.
Register and download it now: 👇
https://t.co/hftM0TH2qn
ARtwin at #AWE2022 in Lisboa on October 20th! Thanks a lot to Jerome Royan from @IRT_BCom, Nischita Sudharsan from @Siemens and Alexander Werlberger from @Holo_LightGmbH for presenting the platform and our usecases.
So excited to present ARtwin at AWE EU 2022 conference in Lisboa. On Thursday October 20th, at 14:10, at XR Enablement agenda track: ARtwin- An AR Cloud platform for Industry and Construction 4.0 https://t.co/UTBfmwtjsd @ARealityEvent
The goal within the ARtwin project was to develop a remote application rendering framework, which enables the streaming of XR applications from a computer with a powerful GPU to performance limited XR devices, such as the HoloLens 2, or even some modern Mobile phones.
Some results of @WorkingAge_EU, conclusions of the collaborative & interactive activity focused on Lessons Learned in different dimensions, design of innovative solutions, integration of components of the final solution, pilot stage. 👉https://t.co/sKyKAyg7Bn
Join KICK (https://t.co/Reir4cGbIl) and ARtwin projects special session at the EuCNC | 6G Summit 2022 on Wednesday, 8 June 2022, 10:30-12:00: Connecting the real and digital worlds in Industry 4.0 environments. @EuCNC
https://t.co/BSepEtdqx4
ARTWIN at the “Second workshop on the future of XR: Current ecosystem and upcoming opportunities”of ARETE and iv4XR projects. Such a pleasure to hear from Arete , iv4XR Project, INVICTUS, Prime-VR2, AR4CUP, MINDTOOTH, VOLOGRAMs, VAM realities and discuss possible synergies.
We imagine the future of industry and construction through #AugmentedReality on a large scale. 3D mapping, computing moved to the #cloud, open-source platform: interview with Jérôme Royan, Technical Manager of ARtwin https://t.co/CoIYRSnkDE