⛓️JAILBREAKER is now out and available on Steam and Itch for $4.99! Thank you all for your support! Please check the game out and leave a review if you like it. Thank you so much☺️
#gamedev#indiedev#godotengine
Hi everyone,
Apparently, there is a clone of my game called 'BREAKOUTER' released to the G-bits game jam. This is a fake clone of the game that is not authorized by me. I have not given permission to anyone to redistribute my game in any shape or form. #gamedev
@GlenvilleJr Mentioned it in another comment. It's a TextureButton with no textures, and with child nodes ColorRect, Label and NinePatchRect. Then glue everything through code.
I use TextureButton because its blank and also I can make use of Godot's auto UI nav system and built-in signals.
Made a beautiful and juicy main menu in Godot using custom buttons and tweens. Starting to improve my UI skills bit by bit. #godotengine#gamedev#indiedev
@CleverLoon7471 Yeah, and if u use a TextureButton with no textures, you'll start with a blank slate so it's easier to add stuff on top. You could even use a RichTextLabel.
@CleverLoon7471 I still use a Button class as a root node so I can make use of built-in signals and keyboard/controller navigation which Godot auto handles.
I made these using a TextureButton as root node (with no texture), a ColorRect, a Label and a NinePatchRect (for those borders).
@CleverLoon7471 Trial and error, and glueing stuff through code. This was made by combining Control nodes together rather than relying on Button nodes.
@scottpetrovic I haven't come across a single game engine where UI wasn't a pain in the ass. Even Unity is limited with buttons unless you add stuff on top. But I do agree that Godot is missing a lot more features for buttons that I wish were built in. This was made by combining Control nodes.
@mreliptik I exaggerated the effect so it pops out on smaller screens and on social media. Otherwise, I'd probably turn the effect down and change the trans effect to QUINT.
@DrekenX1@SamusHunter2 It's not impossible for Silksong to be at December Game Awards. Considering TC's marketman prefers to release games at the start of the year, it's possible that TC would showcase Silksong at the Game Awards then release it a few months later next year, like Jan or Feb 2025.