We’re excited to share the launch of Do Big Do Good, a charitable initiative we formed earlier this year at Do Big Studios! 💙
We've been incredibly fortunate to build something pretty special at Do Big, and with that comes an opportunity to make a meaningful difference beyond the games in our portfolio.
Our primary focus is on helping underprivileged children by supporting causes that provide essential resources, educational opportunities, and a better chance to thrive.
We're committing to at least $1,000,000 in charitable donations in 2027, and we want to make sure those funds go toward causes where they can have a meaningful impact.
We also recognize that our own network only reaches so far. There are incredible charities, organizations, and individuals doing important work that we may simply not know about.
That's where we'd love your help.
If you know of a charity, organization, or cause making a real difference in the lives of children, we'd love to hear about it. Big or small, we're interested in finding opportunities where our support can make a real difference.
You can share your ideas directly at https://t.co/EIDeAT3xd0
Excited for this and to hopefully do some good along the way!
we created an r6 hitbox rig specifically to keep the hitboxes consistent. i think what threw people off the most was that their visual reference for timing had changed.
after months, if not years, of playing with r6; people’s muscle memory was naturally built around those animations and proportions, so even with consistent gameplay, the different visuals could still have made timings feel off.
the devex increase is what justified us spending 4 weeks of development costs on the conversion.
obviously now that we’ve reverted, that work is effectively a net loss. but, if r15 becomes something the community genuinely wants in the future, then we can explore cross-compatibility.
we’ve decided the best approach is to return to r6, let the game recover, and if there’s ever strong demand for r15, we’ll be in a much better position to introduce it alongside r6 instead of replacing it.
@Aardappel_Lamp it was not made cross-compatible. the game either runs on r6, or r15; not both at the same time.
it would have taken even more time, and roblox does not let you benefit from the devex increase unless you solely force R15.