@ThatNgonGuy You know what I bet you learn really good all that stuff when making an engine from scratch that although we understand them as 3D people they're still pretty esoteric to people like me even though we make environments for games.
@henningsanden G B but with increment snapping as some of the oder people suggested. For otherwise snapping to vertex's and stuff like that I found Machine Tools addon to greatly improve the default tools.
@PS_Leoluch@DiNustyEmpire There aren't that much tutorials that go into the technical side of Nanite and how it differs from UE4 workflows until this one. And thanks for showing us alternative workflows much appreciated! From what I gather there aren't that much people that are fully into Nanite?