The future of #XR is here.
Introducing #Snapdragon Reality Elite. Built to power every reality with more immersive visuals, deeper on-device AI, and longer battery life. Learn more: https://t.co/Airy4lMCxK
PICO Project Swan
I was sent these by a source claiming it is in the public SDK, and I was able to independently verify that is indeed the case (you can too)
Beta test for VRMod v0.3.5 for Forza Horizon 6 now available in discord
- 6DoF (dont make me come back there!)
- Head smoothing
- Seat adjustment (backward/sideways/up n down)
- Xbox Gamepass compatible (some users reported previous version worked, plz test)
- Deghoster for smoother/less artifacts
- Hot club track by Low Income Squad not included (get it on bandcamp search LI$036)
O.M.G. 🤯
A new VR mod for Cyberpunk 2077 is in the works - this time it adds support for motion controllers 😮 If this works, dreams will become reality... 🤩
I can't wait to test it out 😃
https://t.co/1IYPj6H6GA
List of closed studios that have worked on at least one #VR game in recent years.
There are probably some missing, let me know, I didn't include Toast Interactive and Ubisoft Redstorm because they don't seem to be "actually closed".
#Quest3#PSVR2#PCVR
Forza Horizon 6 VR mod v0.1.0 (support v6.364.933.0)
https://t.co/PYHixj6t0Y
Forza Horizon 6をVR化するmod。立体視、6DoF対応、無料。つよつよPCでないと快適には動きません。最近しばらくおとなしかったのは、ひそかにこれずっと作ってました。かなり大変だった…🫠
#ForzaHorizon6#FH6#VR
The CAMMUS Settings Challenge 2026 is live 🔥
In collaboration with Assetto Corsa.
🏆 Your settings could even be featured as official CAMMUS recommended presets.
👉 Join now: https://t.co/5afTRXQhSw
Post your best settings. Get noticed. Win big.
🚨 GAME ANNOUNCEMENT!
We’re working on not 1, but 2 new games for 2026:
1. A Far Cry-inspired open-world shooter with drivable vehicles and a zombie twist
2. A hardcore tactical milsim (reveal next week)
Zero Caliber: Frostbite is the first - built on everything we’ve learned from ZC1 & 2.
Open-ended missions, full freedom of approach, and a dynamic world filled with enemy soldiers, zombies, and unexpected encounters.
More soon!
Rec Room is shutting down for good on June 1st
“We never quite figured out how to make Rec Room a sustainably profitable business”
“With the recent shift in the VR market, along with broader headwinds in gaming — we've made the difficult decision to shut things down.”
ICYMI this from my AMA yesterday. We’ve decided to retain existing Horizon Worlds in VR for the foreseeable future. I know this is a bit of whiplash just a few days after we announced something different, but Horizon has some real fans in the VR community and they encouraged us to reconsider our decision.
Meta's Horizon Worlds is dropping VR support in June, meaning it will only be available as a flatscreen experience for the web and smartphones:
https://t.co/AtmWhvTG31
SeeYa Tech, the manufacturer of Micro-OLED displays for companies such as BigScreen, reportedly has readied their production line for Meta’s 2027 “Phoenix” headset
It’s planned to have a 2560 x 2560 per eye resolution
Meta also asked TCL to design a 2.5K LCD. But didn’t pursue
Here’s a first look at X-Plane 12 on Apple Vision Pro!
With visionOS 26.4 and NVIDIA CloudXR 6.0, the simulator streams wirelessly at up to 4K/120fps to your headset.
And if you have a physical yoke or throttle, ARKit uses image detection to recognize them and place them inside your virtual cockpit. 🤯 It’ll be available later this spring.
@SadlyItsBradley But the question is: how will I use my steering wheel or Hotas? Can they be connected directly to the headset? Will manufacturers make compatible drivers? iRacing without a steering wheel is unusable...
iRacing is also receiving the upcoming visionOS Foveated Streaming features
You can also leverage ARKit’s image detection to track your cockpit or Simulator Rigs, allowing you to show the real world setups in your immersive view