Patch 1.0.1 is HERE!
Changelog:
Optimization and Stability
Improved overall game performance and reduced FPS drops during gameplay.
Reduced several stutters occurring during gameplay, including a freeze that could occur after closing the skill selection window.
Optimized enemy AI logic to improve performance during larger enemy waves.
Adjusted several systems to reduce unnecessary GPU load.
Improved overall game stability.
Gameplay
Added a new mechanic created at the players' request: Killing Streak.
-Killing enemies in short succession builds a kill streak.
-The player must kill consecutive enemies before the timer runs out to maintain the streak.
- If too much time passes since the last kill, the streak counter will start to decrease.
-The kill streak provides an experience gain multiplier.
-Reaching every 100-kill milestone during a streak automatically collects all crystals from the arena.
Fixed several edge cases during upgrade selection that could cause the game to malfunction.
Fixed several skills that were not working as described.
Improved boss behavior to make fights more dynamic.
Rebalanced several weapons.
Buffed the Staff, particularly its basic attack.
UI and Controls
Fixed an issue where the UI could lose focus when using a gamepad.
Fixed an issue where opening several windows in succession could incorrectly unpause the game.
Fixed an issue that caused the DASH skill to not always activate upon pressing the button.
Fixed a visual bug with the Re-Roll Affix button, which incorrectly appeared active when hovered over.
Corrected typos, incorrect descriptions, and localization issues.
Audio
Fixed an issue where several sounds, specifically the crystal pickup sound, did not respond correctly to the SFX volume slider.
Small but very important milestone for us Blast Head is now rated Positive on Steam!
Thank you so much to everyone who has played the game, left a review, shared feedback, or supported us since launch. It really means a lot, especially with this being our first own project.
If you’ve played Blast Head and had fun with it, we’d be incredibly grateful if you could leave a Steam review. Every review helps the game reach more players and makes a real difference for us.
https://t.co/gtlWwzEWHv
Blast Head is out now on Steam!
Whether you're scavenging gun parts and creating ridiculous custom weapons in NIMRODS or experimenting with devastating builds in Blast Head, it's all about discovering the most absurd ways to cause destruction.
We've teamed up with @fiveampgames to bring you a special Steam bundle 🔫💥
If you own NIMRODS on Steam, you'll get an EXTRA 10% discount on Blast Head!
Blast Head is coming to Steam on June 10th!
We know players of Machick 2 will love its chaotic bullet-heaven action and absurd weapon synergies, so we've teamed up with @Machick_ and @nuntiusgames to bring you a special Steam bundle 🐔💥
If you own Machick 2 on Steam, you will get an EXTRA 10% discount on Blast Head.
Blast Head is coming to Steam on June 10th!
We know players of Arcane Tower Survivors will love fight with hordes and crafting head breaking builds, so we've teamed up with @mitya_gg to bring you a special Steam bundle 🧙♂️💥
If you own Arcane Tower Survivors on Steam, you will get an EXTRA 10% discount on Blast Head.
https://t.co/9CDC9mWoFp
"Blast Head to dynamiczna gra akcji typu roguelite/bullet heaven z absurdalną bronią, potężnymi runami i nieliniowymi drzewkami umiejętności broni. Wskocz w 10–30-minutowe sesje, odkrywaj szalone synergie i siej chaos na obcych arenach."
Dajcie też lajka @BasementRift :)
Our game has officially launched and is now available on Steam.
Huge thanks to everyone who supported us along the way: wishlisted the game, tested it, shared feedback, and helped us get it to release.
It’s a fast-paced bullet heaven where you fight through waves of enemies, try out different builds, unlock weapons and runes, and push through more and more chaos with every run.
If you like quick runs, lots of action, build experimentation, and the simple joy of smashing monsters into pieces Blast Head is ready for you.
Go check out Blast Head on Steam and let us know how long you manage to survive.
https://t.co/gtlWwzEWHv
Another #TrailerTuesday, another glimpse of Blast Head ⚡️🎮
Every run evolves differently, weapons level up, runes twist your strategy, and bosses refuse to play nice.
Some runs are brilliant, some are… gloriously chaotic
Curious to see how far the mayhem could take you? Questions, ideas, or sarcastic comments? Bring ‘em on!
Follow the game and hit the Steam wishlist to stay in the loop 👇
https://t.co/gtlWwzEWHv
#indiegame #indiedev #videogames #roguelite #gamedev #Steam #pc
@clemmygames Blast Head is a fast-paced bullet heaven where absurd weapons grow beyond all limits, and runes reshape every run.
https://t.co/v1fp4HqNsU
@VideoGameCream Blast Head is a fast-paced bullet heaven where absurd weapons grow beyond all limits, and runes reshape every run.
https://t.co/v1fp4HqNsU
@sensational965 Blast Head is a fast-paced bullet heaven where absurd weapons grow beyond all limits, and runes reshape every run.
https://t.co/v1fp4HqNsU
@indieexchange Blast Head is a fast-paced bullet heaven where absurd weapons grow beyond all limits, and runes reshape every run.
https://t.co/v1fp4HqNsU
@3rdEchoSounds Blast Head is a fast-paced bullet heaven where absurd weapons grow beyond all limits, and runes reshape every run.
https://t.co/v1fp4HqNsU
@WishlistWedRT Blast Head is a fast-paced bullet heaven where absurd weapons grow beyond all limits, and runes reshape every run.
https://t.co/v1fp4HqNsU
@theejankanator@rick5292 Blast Head is a fast-paced bullet heaven where absurd weapons grow beyond all limits, and runes reshape every run.
https://t.co/v1fp4HqNsU
The new key art for Blast Head is ready, and we’re really happy with how it turned out, so we had to show it off.🎨💥
A fresh take on the game’s vibe, more character, and a stronger overall feel. Let us know what you think
if you like what you see, don’t forget to add Blast Head to your wishlist.❤️🔥
https://t.co/gtlWwzFux3
#indiedev #gamedev #bulletheaven