Haven’t posted here in a while, but I’m back! 🚀
Co-founded my own game studio, Elevon Studios, and finally making the games I’ve always wanted to. Second project is in the works—gonna be wild.
Follow along for updates, chaos, and behind-the-scenes dev stuff. Let’s go! 🎮🔥
Just dropped a new YouTube update on where our game’s at, what we’re building next, and some lessons learned along the way. Gonna check it out? 👀🎮
🔗 https://t.co/IurX6nHVYW
#indiegamedev#gamedev#madewithunreal#elevonstudios
Putting the finishing touches on proximity chat.
Almost there—soon our characters will only spill the tea when you’re nearby.
#GameDev#IndieDev#UnrealEngine#VoiceChat
Big milestone: we got multiplayer working over Steam!
In this video, we share the breakthrough—and dive into how we’re building a narrative-driven game that means something.
If you care about gameplay and story, give it a watch: https://t.co/cYTgfJY1SY
#GameDev#IndieDev
It’s Friday, game dev is rolling, and we’ve got something special for you—
We just dropped a new video on why we pivoted and a look at the latest game demo.
Would love for you to check it out: https://t.co/4SZkDhJ4Xq
#GameDev#IndieDev#UnrealEngine#BuildInPublic
It’s Friday and we’re still deep in multiplayer setup—hoping to wrap it today.
Even when you’re building something you love, there’s always that one piece that tests your patience. This is ours.
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Taking today to get ahead on some non-dev work since the weekend’s packed.
Game dev picks back up Monday—rest, reset, then build.
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@samm_duc Thanks, Samuel! I try to start Monday with vision and gratitude, then ride that clarity into the rest of the week. Having a clear roadmap (and a team I believe in) helps keep the fire lit! And caffeine. Lots of caffeine lol
It’s Monday and I’m fired up to be chasing the dream.
Today’s plan: update the Trello board with a fresh wave of tickets, knock out some top priorities, and keep cranking forward.
Let’s build.
#GameDev#IndieDev#BuildInPublic
Finishing up tickets on the Trello board today, grabbing a task off the top, and digging into some narrative ideas—since story and mechanics are tightly linked in this one.
Loving how it’s all coming together.
#GameDev#IndieDev#UnrealEngine#BuildInPublic#NarrativeDesign
Finished Friday strong—knocked out a ton today and feeling extra thankful for the team.
We’re getting our projects written down with clear definitions of done, and momentum is picking up fast.
#GameDev#IndieDev#BuildInPublic#UnrealEngine
It’s Friday and we’re still chasing the dream.
Today’s mission: getting animals into the game and making sure our character can finally eat.
Gotta stay fed!
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Working on proximity-based weather today—so when the player enters certain areas, the weather shifts to add drama and mood.
Because sometimes the storm should follow you.
What’s your favorite weather effect in a game?
#GameDev#IndieDev#UnrealEngine#BuildInPublic