@infadier Game would probably have had a crazy run if it wasnt for the fuckass masterclass video even if its correct
Like the game is currently very solid but that video and like 2 gave alot of people prejudice of the game that stuck with the game until its canellation
I saw many people sharing their top 9 games from a website that let you customize and share them in a grid. I thought it would be cool to create one for Roblox games!
Check it out or make your own using the link below, here's mine! :)
Finally, we Raze the Void. Tower Defense X x Tower Battles Part II is out!
Massive FREE Battle Pass. Unlock 4 powerful towers, 20+ skins, 6 emotes, and more!
Battle against the Void God in Hard Mode and above.
Try out Casual Mode if you're looking for a more relaxed experience.
An 8+ minute exclusive cutscene has been uploaded to JOHN ROBLOX's channel.
Enjoy our biggest event update yet!
#roblox
Finally, we Raze the Void. Tower Defense X x Tower Battles Part II is out!
Massive FREE Battle Pass. Unlock 4 powerful towers, 20+ skins, 6 emotes, and more!
Battle against the Void God in Hard Mode and above.
Try out Casual Mode if you're looking for a more relaxed experience.
An 8+ minute exclusive cutscene has been uploaded to JOHN ROBLOX's channel.
Enjoy our biggest event update yet!
#roblox
If razuatix was actually the one behind the hacking incident a bit ago then it makes sense why it took them like a whole day to fix it because raz was is utilizing his ancient spaghetti code since only he can understand what hes writing
A Roblox creator is suing Tower Defense Simulator's dev for $35 million, claiming he was cut out of the game's profits
The lawsuit also alleges they paid engineers in Robux
@garcygoober I guess but just because it had some doesnt mean its alot i mean 2 products that arent even in the game anymore isnt something id call "a bunch of monetization"
also "because they dont update" isnt a valid arguement because atleast 2 of the games i mentioned (used to) update frequently and there are multiple games that do just fine with an update drought because they are designed to be replayable which the player death mechanic doesnt support.
all that 3+ years of content yet the game still halved in average playercount because it isnt actually 3+ years of content its just a bunch of models that cant be scripted yet because john would rather drop a couple thousand on looking flashy then actually hiring more then 3 scripters to improve his subpar gameplay loop.
its 3+ years of PLANNED content that wont ever get the chance to be made due to john's own incompetence as a game owner
well CLEARLY trying to mash different genres into one game doesnt work, people would rather play a game that excels at its core genre then trying to play a game that does a half-assed job at 2 or more genres. Look at any game thats ever implemented a mechanic like player death and they're either dead or are still declining in popularity (retribution, galactica, frontiers, realm rush, wtd). People want mechanics like player death in the game because it sounds cool on paper but just doesnt fit with the genre and john failing to realize this will be why i doubt tdx as a game will get by another year