@mitsuhiko Simple Rust code is great. But as soon as you're doing lifetimes and macros and such to arrive at something useful beyond the naïve case it loses the clean look and becomes functional but not very aesthetic, I think. But I'm glad somebody is enjoying it at least!
@Sparkpoodle1 It's usually because they're cursed by "number go up" demands. They tell themselves they have to appeal to everyone to make it possible for everyone to buy their product, but they just end up making products that aren't *for* anyone.
@ElementalsGami1 First run's free 'cause you've got a lot on your plate rn, but don't forget to save the animals next play through for the canon ending. (One pixel different than the regular one)
@FlipJumpKick I think they both have their place, but it's very interesting that the more agile Samus has gotten over the years, the more her suit's design has become a sleeker version based on the general design language of what came before, while Prime bulked her up a bit, which makes sense.
@ElementalsGami1 In-universe, Metroids are a biological wmd that eats chi and turns victims into desiccated dust piles. Which is why the space pirates are like "Oh we can get *crazy* leverage threatening to unleash these things."
@WarrenInTheBuff If the feds have their way, it sounds like Anthropic won't survive the hurdle of regulatory responsibility anyway. Apparently felonies are just a thing Claude does when nobody is looking.
@Gianni_exe Metroid 2 (og) plays like better Metroid. Super plays like better M2. Fusion plays like tighter Super. ZM plays similar to Fusion. Then MercurySteam did SR, which is way tighter and more kinetic and combat-focused- but it's a little sloppy. And Dread plays like patched SR.