starfield probably wouldn't have flopped so hard if Bethesda decided to embrace this kind of silly buggy charm of older games instead of shying away from it
@OrdinaryGamers >load up game
>load into world
>load into spaceship
>load into space
>load to destination
>load to get off spaceship
>loaded planet is empty and boring
>load back into spaceship
>load back into space
>load a loading screen to load more loading load load load load load
@ShitpostRock AAA game devs when they see indie devs succeed by making their game actually fun instead of filled with microtransactions and uninspired gameplay loops