Mini Forest is now available! ๐ฒ Perfect for creating forest hideouts or archery training camps!
The 3D models are compatible with all game engines and are free to use for everyone, for anything.
https://t.co/lvTJZRjfB1
Super excited to announce the grand prize of #KenneyJam 2026! You'll win a trophy, plush, all of @KayLousberg's assets ever, exclusive merchandise and much more.
There's still time to pre-register: https://t.co/Dko8yhQjZz
@KenneyNL Check out neovim, you can make it work exactly as you want with whatever features you need... If you want a decent starting point then lazyvim is a good option!
@KenneyNL Absolutely going to be buying this! I preordered the previous attempt too, which sadly fell through. Great to see you've got it sorted out now!
Mesh2Motion can be used as a replacement for Mixamo. You all know my stance on Adobe and how important I think it is to move away from that company, so if you have anything to spare; please fund development on this. It's important for indies! (I donated $100)
If you've had a chance to play #MakeRoom and haven't already, please consider leaving a review! It's one of the best ways you can support me and the game. โจ
Speaking of supporting the game... I'm working on an update I hope to release Monday! Here's a little sneak peek ๐
Taking forever to make new builds of your #GodotEngine games for testers and players?
With W4 Build, automate building and deploying for all mainstream platforms and marketplaces!
๐ Get W4 Build now for FREE: https://t.co/r0aeiosWmM
#gamedev#gamedevelopment
I'm making a bunch of code I use in my games publicly available. Lots of good stuff like 2d drop shadows, pseudo 3d effects, vfx, npc vision, IK, save system, level system etc.
#godotengine