We’re teaming up with @HyperX to give away a FULL pro-level gaming peripheral setup
🎧 + ⌨️ + 🖱️ + 🛡️ — everything you need to lock in.
And that’s not all… more prizes await at QuakeCon 👀
Don’t miss your chance.
Follow and Retweet!
Rules: https://t.co/Z6uRBAgEcv
#QuakeCon #HyperX
Another misinformation post using my photos without credit. Yes, 80s, 90s, even 2000s games were designed for CRTs, knowing 99% of consumers would be using RF or composite. Yes, devs accounted for it.
But pixels existed, on PC & Arcade monitors, over RGB, and on handheld LCDs.