@farzam_plays I also hope that they'll do something similar to Hitman. Same game, slight improvements for some mechanics, new unique content with small bit of unique mechanics
Similar techniques still used. Especially on terrains. Difference is that instead of multiplying by singing texture, developers use multi-layered approach that:
Remove tiling entirely
Scales detail level based on distance
Adds detail on much bigger level
This very well doc...
when my stupid chud son gets into Yakuza and starts talking about "conclusive character arcs" and "good writing" instead of hype moments and death retcons
@ItsPhigs Platforms should be able to tell indie developers "your game is too unoriginal/broken/objectively broken and doesn't meet our standards". Because sheer amount of released games makes it hard for both steam algorithms to recommend and players to find