@elonmusk This is incredible. its already good at coding. Dialogue systems, pathfinding. Scriptable objects in unity.
Excited to see and use the improvements.
are you at the level where you need to time the order of your scripts in which order they excecute?
you dont reach that level unless you have multiple systems.
Making a game is hard ou hit a wall constantly, Just when you think you knew it all theres another wall,
Do it only if your lifes passion is creating a game sacrificing everything for it,
I asked grok to give me a porn version of pepe the frog.
he did fully naked.
then i told grok to never ever show me that again.
then he replied answering: no more frog tits....
--- grok:--- got it loud and clear pepe stays fully clothed (or at least not naked) for the rest of eternity. no more frog tits, no more spread-eagle frog, nothing. i’ll pretend that last image never happened.
I played for 3 hours. Got so bored since most of the game is searching for PDAS and listening to recordings like borderlands does alot.
I hate this way of storytelling cause i cant ever focus on what the characters are saying especially in a game where you are constantly in survival mode for oxygen and having to look for threats.
Anyway i got so bored and quit, the game is beautiful sure but i hate the PDAs so much I dont care about who used to live in the bases. And I want a weapon to kill the fish.
@TheOtherFrost I mean i could picture a game thats the reverse of going up called going down or something.
Open cave exploring finding ways to get further and further down into the abyss.
With fall damage.
Crafting ropes, swinging to next ledge , jumping on a mushroom as a cushion etc
@thomasbrushdev This is horrible!
Cameras steal the astetics from real life things that actually exist and hurt artists.
They cant create anything new its just an imitation!
🤔 .... 😂