We're going to add 12 new pages in the next update of our book (0.0.8). We're so close to the final release! Join us in this adventure to create the starting point book for Technical Artists in #unity3d
⭐️ Take a look at it here;
https://t.co/QDEa1NBZ33
#indiedev#indiegame
En los últimos días, de bien seguro habréis leído o escuchado noticias relativas a la grave situación que atraviesa una empresa china 🇨🇳 cuyo nombre tiene tintes hispánicos:
🔥 EVERGRANDE 🔥
Os voy a contar lo que está sucediendo y las implicaciones que pueden derivarse 👇
How the arcade-like car controller was made; big sphere rolling around, car model just copies position. Raycast down to find ground normal for car. Sphere gets force based on car model direction. Tilt/wheel turning/etc. all lerps. #gamedev#unitytips
I'd be real happy if you watched this little Sonic themed simulation I made in Blender. :) #b3d
Youtube link, for less compression: https://t.co/opDuwdxDHx
Valheim is pretty heavily GPU bound and the frame rates suck. Can't really blame them, typical of tiny indie teams and I'm enjoying the game, but I wonder if I can point a profiler at it and see what I can find...