๐ซ Day 4: Weapon system complete!
โ ScriptableObject-based weapons
โ Damage dropoff system
โ Enemy takes damage & dies
โ FPS arms integrated
Glock 17 is ready to clean the building ๐ข
#gamedev#indiedev#unity3d#Block13
Quick question for FPS fans:
What makes a good door mechanic in tactical shooters?
A) Simple push open
B) Manual control (like SWAT 4)
C) Context-based animations
Let me know! ๐
#gamedev#indiedev