BLOODSCRIPT//END
A turn-based ASCII roguelike built for runs under 30 minutes and characters you'll remember long after they're dead.
Currently in development.
Inspired by the UK heat wave, and by a recent post by @BeeBug_Nic:
New feature - Burning Embers that can remain on the ground after using fire spells, damaging enemies and the player alike! 🔥
Blessing selection!
Every few levels, you are able to select a Blessing; a powerful ability or skill that can shape your run.
You get three choices from a pool of options. The pool is populated by your class, and your legacy's class.
Arcane Shield on a Flower Knight? Sign me up!
There were many inspirations for Bloodscript//END. Dark Souls is certainly one of them. It found its way into some of the core combat, but most importantly into our environmental storytelling and classic item descriptions.
#ascii#asciigame#indiegame#roguelike#inventory
POV: you love grand strategy but you do not have months to give it. Conqueror's Stage is the one you can actually finish. Explore, build, raise armies, fight, conquer.
#indiegame#grandstrategy#SteamNextFest