@Zebrion2@SplattrCatGames Most early game devs don't realize what's saturated, they make what they love assuming there is room in the market. Research early is a big deal
@SplattrCatGames Yeah... It's pretty bad if you're on the other side of things too. We had to scrap our game that took way too much time because of how saturated this space is.
@Zebrion2@SplattrCatGames Completely disagree, we took a TON of to develop something strategic and exciting, and failed to pick up an audience.
If you're working on craft, it's incredibly difficult. And you may just get F*d by having picked a saturated genre.
@hamstrman Thank you! :)
As of right now I cannot say. It really depends on how successful the PC version is. I’ll be sure to make a post about it if it will happen!