The BrawlBond map isn't just a lobby - it's an arcade you walk through ๐น๏ธ
Every station is a different way to play:
โก Brawl Call โ 1P, call BTC/ETH/SOL up or down, hit it โ 2ร
โ๏ธ Duel Arena โ 2P/4P PvP rooms, winner takes the pot
๐ฆ Brawl Flap โ arcade mini-game, top score in 7 days wins the prize
Walk up to a glowing station, the panel opens, you play. Walk away, it's just you and the map.
More pods dropping soon ๐
Fresh UI drop!
New lobby, new room, and your own profile - set your username, pick your avatar, make it yours.
and we're cooking something for you ๐
A promo code is coming that drops $5 in balance straight to your wallet. free to claim. enough to open your first Brawl Call.
Connect โ set your name โ claim โ call the candle.
Stay tuned for the code ๐๏ธ
Introducing Brawl Call - the first game mode inside BrawlBond.
Pick your asset. pick your window. call the candle.
BTC / ETH / SOL
30s ยท 1m ยท 5m ยท 30m ยท 1h
UP or DOWN
stake โ open
Hit the call โ 2ร. miss โ nothing.
1P vs house. 2P vs a real opponent. 4P team mode coming.
This is what double or nothing looks like onchain.
$BRAWL is now live on Base.
The Social Prediction Arcade has officially opened.
Contract Address:
0xdbfF3681bf4720f840c1e5778c8CD64D1e9cE65C
No order books. No leverage. No complicated charts.
Just one call:
๐ UP
๐ DOWN
Beat the line and win. Miss and learn. Challenge the house, duel other players, climb the leaderboards, and become part of the house through the Brawl Vault.
Welcome to a new era of social prediction gaming.
BrawlBond is live. Let the brawl begin.
Next up: walk up to a player, hit challenge, pick BTC UP or DOWN, stake - winner takes the pot.
2P Direction Duel. on-chain. on Base. real escrow, oracle settlement, no house edge.
We're building the loop now ๐ง
BrawlBond dApp: https://t.co/4hQRZ4F253
๐ BrawlBond Token Launch Schedule
The wait is almost over.
๐ June 8, 2026
๐น Launching BRAWL/WETH pair on Uniswap
$BRAWL is going live, join us!
Call the Candle. Beat the Line. Own the House.
Multiplayer rooms are hard.
Game loop at 60fps. Smooth-follow camera. Grid collision. Zone triggers. Remote player interpolation. All in a single library with zero runtime dependencies.
Weโve been building the engine that powers Nova Prime Station - and weโre about to give it away.
No tokens. No betting. Just a clean 2D room engine anyone can fork.
$BRAWL ๐ฎ
How players use the protocol on $BRAWL
The first-time user flow should be obvious. A player connects, joins a room, commits a stake, and waits for deterministic settlement under the room configuration.
1/. Connect a Base wallet
Use a self-custodial wallet on Base. Players fund with USDC or ETH and keep direct control over their assets.
2/. Join a prediction room
Enter a market room such as BTC 5H or ETH 1H, then review the threshold, timer, and active liquidity mode.
3/. Commit a direction
Pick UP or DOWN, lock your stake, and let the position settle against the game rules for that room.
4/. Settle and continue
Winning rounds return 2x on supported game types. Players can keep playing, switch rooms, or withdraw at any time.
We built the engine from scratch and our 2D design team went crazy on every pixel ๐ฎ
This is the BrawlBond lobby + room - walk the map, find your opponent, call the candle.
BTC UP or DOWN. Double or nothing on @base.
Season alpha incoming ๐
@buildonbase@baseapp
๐ฎ Oracle-settled prediction rooms on $BRAWL
Crypto rooms are resolved by reference price data and room parameters. A player picks UP or DOWN and must clear the configured threshold inside the active round window.
1) Direction Call for short-horizon market moves
2) Threshold Hit for touch-based targets
3) Streak and survival variants with compounding tension
4) Higher-or-Lower style formats for simplified repetitive play
BrawlBond is a room-based on-chain game platform built around short-horizon prediction and skill-based rounds.
The product is intentionally easy to understand: players enter a room, post a stake, commit to a direction or score attempt, and settle against explicit rules.
๐ฎ Simple decision surface
Players only need to understand the market, direction, threshold, and timer.
๐ฎ Multiplayer by design
Rooms, ranks, guild loops, and duel modes make social presence part of the product.
๐ฎ Clear settlement model
Escrow and payout logic are designed to be auditable instead of opaque or discretionary.
$BRAWL - Call the Candle. Beat the Line. Own the House.