People build up for more escape options. You can edit down and the enemy won’t have any full health builds next to you.
In a real game the base is typically about 10+ builds, you don’t have time to break it in a fight. Plus the enemy would follow you so they wouldn’t die.
Help me understand something. If you break the base of this structure, doesn't the whole thing break and then you just fall to your death? If so then what kind of benefit does all this shit provide
Puddle Punch is the worst designed ability to fight in the game. First of all, every time he uses it it requires you be CC'd in some way, either through parrying or getting punched. Second of all, the CC cant be reduced in any way because its a knockup, Third of all it has (1/12)