@jwestonharvey@princeofpersia I actually agree with you. The Mac sprites were one more step removed from the original rotoscoped silhouettes. Lower resolution leaves the brain more freedom to interpret & create the illusion of life.
Opening sequence of our 1997 game The Last Express.
In today's blog post, I explain this very special game's connection to my latest artwork (and my new graphic novel "Replay"):
https://t.co/2TURDRU3JP
@jmechner vient de sortir un chef-d'oeuvre: "Replay", et c'est une bande dessinée !
J'en suis encore tout retourné. Cette BD autobiographique est d'une grande sensibilité et m'a énormément touché. Merci Jordan d'avoir partagé ton histoire et celle de ta famille.
Cette semaine à New York j’ai eu la chance de pouvoir partager «Replay» avec mon père qui s’y retrouve petit en 1941 #Nice (Il fête son 92eme anniversaire)
My new graphic memoir REPLAY is in French bookstores!📕🇫🇷Ma nouvelle #BD autobiographique REPLAY est maintenant en librairie ! https://t.co/dfag1MSGd7
@DelcourtBD @princeofpersia#memoire
1985 : L'histoire de @princeofpersia commence...
📕Extrait de mon roman graphique REPLAY, disponible dès maintenant dans les librairies BD, chez @DelcourtBD. 🇫🇷Plus d'informations et avant-première gratuite https://t.co/B1ACkkcpX8
This wonderful Karateka painting (1984) by Thomas Blackshear II is at @museumofplay, along with my Prince of Persia and Last Express work materials and 1980s-90s souvenirs. My thanks to them, to @internetarchive & all who work to preserve memory that might otherwise be erased.
From my 1993 journal, 30 years ago this week: Implementing Final Battle with Jaffar in @princeofpersia 2: The Shadow & the Flame, and reading Rebecca West for research & inspiration for The Last Express. (Later, we named a character after her) Backstory at https://t.co/jRANoW9jKc
@oleivarrudi@jmechner I always found it offensive how a crushed tomato could be even likened to ketchup -- I still do -- so the joke always stopped for me there! 🤣 So I'm with you on this one. 😆 Guess we never caught up with this joke -- or it never caught up with us! 😜
@BadTerence @jmechner The renown cartoonist Gary Larson had a take on this that I can't shake to this day from my mind -- powerful imagery and a mystical message:
@jmechner It's an analogy for the age-old Monomyth -- for life's great journey -- posed with satire/humour. No-one knows what is on the Other Side until they've been there, and then it's hard to return to this side and tell/teach about it. And you don't know why it's worth it, but it is.
@jmechner Actually, no. The other side is the Boon: what makes living worthwhile. The road is death. In order to take the journey to growth, the chicken needs to go on a quest where it faces even death itself. Only once it truly Lives can it understand what the Other Side really means.
Thanks, everyone! Glad to learn that the artist who did the Karateka box art is the awesomely talented and accomplished Thomas Blackshear II https://t.co/EcPiDPokDY Seeing his body of work, I realize that I was even luckier than I knew in 1984.
The original is at @museumofplay.
@jmechner In other words, this test is actually teaching AI to be primitive -- to have a narrow and rigid perspective. (Which is what these companies think is needed for knowing how to drive.)
@jmechner Which means that if your perspective/understanding happens to differ in the slightest from the mainstream collective hive mind, the test will fail. The irony is that human genius and neural strength lies exactly in that region -- outside of the mainstream, collective processing.
@jmechner The whole point of these captchas, in the background, is actually to teach AI to make decisions like people. Which means that the ambiguity is intentional: they're collecting data on collective visual-neural processing/understanding.