@UlyxysI@SpookiestMars Tbf "Brawling" in a Mecha sense IS Mid-to-Short range fighting, melee included.
It is VERY Brawling Centric with no room for the longer range playstyles in PvE OR PvP.
//as my whole gimmick is just reporting on the SEAF presence modifier, should I add Adopt-A-SEAF to that? It's thematic and most of the information about it only exists in the official discord
@SpookiestMars There's missing "some things" but losing out on one of the things that's core to Armored Core's Identity (the merc sim part) is a massive L for me.
For the same studios that went full-hog on Dark Souls missable content and failure states, avoiding the Finance Elements is bizarre
10 Years of TitanFall 2.
This game is my favorite game of all time and it changed my life.
I still cry whenever I hear "Trust me."
I wish I could make a better drawing but I dont wanna be extremely late either.
#Titanfall2#art
@SpookiestMars Not only that, but the financial aspect is dead since you can
A: Grind missions out to your hearts content
B: You can't actually FAIL a mission so the stakes are insanely lessened
C: No Weapon Arms. Which is gayer than me.)
Nitpick but there's also no first person mode. L.
@SpookiestMars Long Range as a playstyle is completely nullified due to the ricochet Mechanic. The Poise system encourages you to close the gap and maintain a brawling engagement distance, whereas in old gens (EVEN 4th) Long Range shelling and artillery was completely viable.
@RMSentry This is unironically how NuMarathon-onlies talk to anyone who prefers the old games/wanted a PROPER Marathon reboot
At the very least to the VI onlies, they are USUALLY more than willing to try the old games, and its sweet seeing them recreate their ACs in better gens.
"What, you want your game to have some of the most basic gameplay elements present in literally every single AC prior? You're asking too much, don't be entitled. Be glad you even GOT anything."
Why do 6-onlies just have such contempt for the old games?
@SpookiestMars ACVI DID make huge changes though.
It went from a shooter with a focus on Mech and Merc sim elements to a full on Action Game with no consequences and a focus on up-close brawling over ANYTHING else and "el cinematico" boss fights.
Its still fun but I prefer old gen to this.
So apparently we get to LEGALLY adopt a SEAF now instead of just shoving them in the Pelican and replacing all our Super Destroyer crew with them.
Bah fuck it Gwen's going in the Courier too, go get you and the gals some Democracoffee
@AngryBajur I already have to deal with braindead napalm spammers in my crew PLEASE do not give them more ways to turn the game into a glorified fireworks show they have the NUMBER AUTISM and will sit there the entire mission farming Voteless for that Number while I gotta solo the mission-
@HotKFCNugs@StanDiver -they gave us the fucking Gundam Beam Rifle and when combined with a hoverpack, you can dogwalk D10 bots solo on any map with a line of sight.
Like its fun but it also kinda invalidates the Meltagun, which has more object POWER but puts you in far, FAR greater risk of death.
@HotKFCNugs@StanDiver One of the worst parts of this is that this mindset comes straddled with the "Enemy Buff=Player Nerf" mindset, when the reality is that even with buffs, with how strong our gear is now the enemies STILL have an extremely hard time catching up
The Sniper Warbond exemplifies this-
@PointNorth27@armoredcoreSIX Oh no Ayre makes me wanna pull my ears off
But being able to have an AC fight on board the knock-off Macross after pulling a DYRL is literally a wet dream (Karman Line my beloved)