This game is entirely "vibe" coded.
I spent 6 months using AI to replace Unreal Engine from under our game Em-8ER.
Now we're developing 93x faster than we ever did before with Unreal. Because our engine is developed to be 100% AI first instead of tacked on.
It is not a toy one shotted overnight, it is a production ready engine.
I made a big bet that this was the future and now I'm very confident it is. You don't need to license an expensive game engine anymore.
Today's update features:
- Advanced character animation system
- World collision meshes
- AI assisted Blender anim exporter and workflow
- Character outfits and outfit swapping
- Physic driven character effects
- Fully networked client/server player capsules
- Pilotable vehicles
- Waifus
The engine is called Kun-Zhi, the Tibetan word for "Ground of all" that the world springs from.
This engine will be released to the public, starting with backers first.
Today we're opening up to public backers again after a quiet building period where they were closed. If you would like to support our engine work and get the game, you can subscribe as a patron, or purchase a game backer pack on sale at 50% here: https://t.co/rgBBNxnjYI
Corporate sponsorships are available. Send a DM. Current partners include Razer and AMD.
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