Build a Hooper v1.7 is live 🏀 https://t.co/dKwLzrRGHD
More sim tuning + roster updates.
• Reworked team strength around rotation quality
• Better Hooper impact balance
• 70+ win seasons are harder
• Playoff odds now respect seed + record more
• Recent roster moves updated
Ever wanted to build the perfect basketball player?
Take Curry’s shooting.
LeBron’s IQ.
Wemby’s defense.
Jordan’s clutch.
Shaq’s strength.
But there’s a catch: every attribute comes from a random team spin.
Can you win individual awards? Become an NBA champion? Then prove it!
Build a Hooper is live 🏀
https://t.co/sSWMQEr3eg
More details:
Team strength now leans more on rotation quality instead of simple roster averages.
Elite builds still matter, but they should no longer turn every good team into a 75+ win monster.
Historic records are harder to reach. 70+ wins should feel special, 73+ should feel legendary.
Playoffs now give more weight to regular season record, seed, roster strength, star power and clutch.
Awards logic was tuned so elite stats + winning matter more.
Recent roster movement was updated, including players like Kawhi Leonard, Brandon Ingram, Norman Powell, Marcus Smart, John Collins, Luke Kennard and more.
More balance updates are coming. Feedback is always welcome.
Build a Hooper v1.7 is live 🏀 https://t.co/dKwLzrRGHD
More sim tuning + roster updates.
• Reworked team strength around rotation quality
• Better Hooper impact balance
• 70+ win seasons are harder
• Playoff odds now respect seed + record more
• Recent roster moves updated
Ever wanted to build the perfect basketball player?
Take Curry’s shooting.
LeBron’s IQ.
Wemby’s defense.
Jordan’s clutch.
Shaq’s strength.
But there’s a catch: every attribute comes from a random team spin.
Can you win individual awards? Become an NBA champion? Then prove it!
Build a Hooper is live 🏀
https://t.co/sSWMQEr3eg
Build a Hooper v1.6 is live 🏀 https://t.co/sSWMQEqvoI
Big simulation balance update:
• More realistic records
• Better playoff odds
• Stats now better reflect player attributes
• Rare 50/60+ point games
• Low OVR builds now play like low OVR builds
• Awards now reward stats + winning
Ever wanted to build the perfect basketball player?
Take Curry’s shooting.
LeBron’s IQ.
Wemby’s defense.
Jordan’s clutch.
Shaq’s strength.
But there’s a catch: every attribute comes from a random team spin.
Can you win individual awards? Become an NBA champion? Then prove it!
Build a Hooper is live 🏀
https://t.co/sSWMQEr3eg
Ever wanted to build the perfect basketball player?
Take Curry’s shooting.
LeBron’s IQ.
Wemby’s defense.
Jordan’s clutch.
Shaq’s strength.
But there’s a catch: every attribute comes from a random team spin.
Can you win individual awards? Become an NBA champion? Then prove it!
Build a Hooper is live 🏀
https://t.co/sSWMQEr3eg
What changed in v1.6:
Elite teams can still have great seasons, but 75+ wins should be much rarer.
Strong regular seasons now matter more in the playoffs.
Player attributes now impact production more directly — scoring, assists, rebounds, blocks, steals and clutch moments.
Bad builds are now actually bad. A 69 OVR player should not average star-level numbers anymore.
Rare scoring explosions are possible, but not common.
Awards now better factor in stats, team record, seed, player profile and overall impact.
More tuning is coming. Feedback on balance, ratings, awards and sim results is always welcome.
Feedback is always welcome — especially on player ratings, roster moves, classic team accuracy, sim results, awards, playoffs, bugs, and anything that feels unbalanced.
Tomorrow I’ll finish the next part of the update, focused on better balance, more realistic simulations, and cleaning up the remaining classic team rosters.
Stay tuned.
Build a Hooper update 🏀 https://t.co/dKwLzrRGHD
140+ player ratings updated, mostly focused on current teams.
Added recent roster changes like Ja Morant to Portland, tuned players like Ausar and Amen Thompson, and fixed the 2015-16 Cavs LeBron block.
Ever wanted to build the perfect basketball player?
Take Curry’s shooting.
LeBron’s IQ.
Wemby’s defense.
Jordan’s clutch.
Shaq’s strength.
But there’s a catch: every attribute comes from a random team spin.
Can you win individual awards? Become an NBA champion? Then prove it!
Build a Hooper is live 🏀
https://t.co/sSWMQEr3eg
Thank you to everyone who is arriving and testing! Obviously, this is just the beginning of the project, and we will make improvements as we go along.
• Player ratings: I will review each player individually to ensure the stats are as accurate as possible, although I am aware that there are several errors.
• Simulation balancing: adjustments to the difficulty simulation in the regular season and playoffs, maintaining a logic consistent with the team.
Any other suggestions, leave them in the comments below or send a DM if you prefer. I will be reading everything, and I sincerely appreciate all the support. We will always strive for the best experience for everyone!
@InebriatedToad Perfect, hahaha. I greatly appreciate the feedback and will carefully analyze each team to make adjustments.
From yesterday to today I've already fixed some that weren't in line with my opinion.
@InebriatedToad I appreciate the feedback; I need to review the attributes more carefully and will provide updates soon.
I'll release an update soon with the fixes! Any other suggestions are always welcome :)
Build a Hooper started as a simple idea:
What if you could create a NBA player by spinning random current and classic teams, stealing one attribute at a time, then simulating a career run?
Spin teams. Build your hooper. Chase the title.
How it works 👇
https://t.co/dKwLzrRGHD
Every run is different.
You might build a Logo Playmaker, a Defensive Unicorn, a Two-Way Wing, a Point Center, or something completely chaotic.
After the build, you spin your team, sim the season, chase awards, survive the playoffs, and share your final My Card.