Today marks the conclusion of the C2HO initiative. As we bring this chapter to a close, we would like to extend our thanks to our Executive Officers, the dedicated members of the C2HO group, all the speakers at our meetups and workshops, and everyone who attended our events.
All the materials we've produced and resources we've gathered will remain accessible at https://t.co/wilhhvMmzH. This mailing list will stay active for sharing relevant news about events and initiatives related to creative computing.
As we conclude the C2HO initiative after three years, we have collected key facts and figures from both our last year of activities and the full scope of the project. Read them in our final blog post: https://t.co/SZDaKfFdR9
Find our page filled with resources for creative computing, including software tools, online resources, and communities, on our website here: https://t.co/Bidws0uEqt
The third and final part of our final online series of workshops, on sonifying Conway's Game of Life in Max, is now available on our website: https://t.co/EJrDH4ePqw
The second part of our final online series of workshops, on sonifying Conway's Game of Life in Max, is now available on our website: https://t.co/bR9NQRIfHt
As the C2HO initiative comes to a close, we take a look back at origins of creative computing with a blog post on the Demoscene: https://t.co/xcmYhUVuy7
Thanks to everyone who attended C2HO's farewell workshop on resonant visuals in TouchDesigner! If you missed this event or any other of our live coding events, online versions are now available here: https://t.co/hbooN2wpjC
Thanks to everyone who came out to C2HO and @notam02's workshop on image sonification with Pixasonics! If you missed it or want to revisit the contents of the workshop, a video version is now available online here: https://t.co/kN0co7ZbyG
Thanks to everyone who came out to C2HO and @notam02's workshop on Live Coding with Gibber! If you missed it or want to revisit the contents of the workshop, a video version is now available online here: https://t.co/p0HGbpX1AA
Thanks to all who attended our last three events on live coding with Glicol, augmented reality reconstructions of cultural heritage sites, and creative data visualizations in Python.
Our next event will be an interactive workshop on live coding for musical improvisation and composition with Glicol, presented by @chaosprint, the developer of the language, and hosted by C2HO and @notam02.
Learn more and register here: https://t.co/2081Wf0iNb
Our next event is a talk on Media Design, Augmented Reality, and Motion Capture in Cultural Heritage Communication, presented by Gunnar Liestøl (UiO, IMK). Read more and register here: https://t.co/uRkvq9YKS9
Our next event will be an interactive workshop on live coding for musical improvisation and composition with
@Sonic_Pi, presented by Tejaswinee Kelkar and hosted by C2HO & @notam02. Learn more and register here: https://t.co/sAX6MadPqD