Trying to add now a map inspired by the maps of games like peglin.
I really like how now I can add totally diferent minigames and levels and will still be coherent and random.
:D
#GodotEngine#indiedev#screenshotsaturday#gamedev
In fact, this could be assembled as a 7 arc structure from storytelling, that way the journey of the player could be similar to a sonata or story but as videogame.
I was able to take my 2 minutes combat into a 10 minutes now gameplay.
What I found funny now was this is literally like making a song.
The combat is just the same as a small section in a sonata.
Which means that creates a bigger sonata movement section, and I can use the same rules to create bigger sections, up to the point where I have 4-6 hours of gameplay.
Each dungeon repeated is like another section. Both the combat and dungeon and the victory screen points section are like the ABC of the first melody repetition. And then repeating it 3 times create a melody. What I now have is a melody.