Unity is powerful, but UI stuff kept frustrating me. Things moving or not behaving how I expected.
So I’m trying MonoGame.
Feels better so far. More control, more clarity, I can see what’s happening under the hood.
Still early, but it fits how I think.
#BuildInPublic#GameDev
My fellow Nigerian gamers. Xbox just announced a $150 price hike. PS5 is already $600. Steam Deck jumped to $789. By the time any of that reaches a Nigerian store? We're looking at ₦1.4M – ₦1.5M easy. Brace yourselves 😮💨
#NaijaGamers#GamingNews#ConsolePrices#Xbox#PS5
XBOX is increasing the prices of their consoles:
• Series S 512GB: $399 ➡️ $499
• Series S 1TB: $449 ➡️ $599
• Series X 1TB: $649 ➡️ $800
• Series X 1TB Digital: $599 ➡️ $750
Never knew sprite sheets weren't just for fancy animations.
Turns out they're also used to optimize performance
Really enjoying MonoGame so far.
It's like every day feels like I'm discovering something game engines were doing for me behind the scenes🙂↕️
#BuildInPublic#GameDev
@tw88088 So far in my journey ill say you build it manually with SpriteBatch which is an built-in class that handles all 2D drawing in MonoGame like textures, text, shapes. or use a library like GeonBit.UI
Unity is powerful, but UI stuff kept frustrating me. Things moving or not behaving how I expected.
So I’m trying MonoGame.
Feels better so far. More control, more clarity, I can see what’s happening under the hood.
Still early, but it fits how I think.
#BuildInPublic#GameDev
Today I learned:
- MongoDB lets you name the DB in the connection string
- .env placement can destroy your sanity 😂
- https://t.co/6Yrj0pvyfK finally clicked after the “phone call” analogy
- TypeScript really forces you to think
Still building.
#buildinpublic#webdevelopment
I also learned that technologies like WebSockets and https://t.co/6Yrj0pvyfK require persistent connections, which can be tricky with Next.js serverless functions because they are ephemeral meaning they spin up for requests and shut down afterward.
Starting a new project: a restaurant MVP.
Not trying to build a full product yet just core features:
menu, cart with addons, orders, payments, live tracking.
But this time I’m going deeper:
system design, architecture decisions, and studying real-world systems.
Not just coding