Creepz is going full cult mode. 🦎
we’re building a loud internet machine with one goal: be unavoidable.
more drops. more stunts. more collabs.
more games. more chaos. anddd more sites.
if it can go viral, we’re already there.
persistence of chaos = the feed stays infected.
Big news: SOMO has been acquired by @animocabrands!
This marks a major milestone that will accelerate our vision, expand our ecosystem, and take our IP to a truly global scale.
Game publishing is broken.
Brutally misaligned revenue shares. Cut‑throat targets. Chasing trends over creative possibilities. Game projects are fighting for life.
At Portal we believe in a fairer distribution of value: for builders, partners, and players. Portal exists to catapult game projects into proven flywheels.
Portal is a:
1. Growth Engine - to fund and publish games to win UA and distribution.
2. Unified Infrastructure - with tools that align studios and gamers with shared economies.
3. Ecosystem Builder - our successes will fuel the next breakout titles in our network.
Our vision, shared with @animocabrands, is a unified ecosystem that benefits studios, holders, and gamers through our product suite and strategic funding.
$PORTAL sits at the core of this ecosystem, establishing an index for the future of gaming through its genre-spanning portfolio of games, platforms and economic models.
To our community: thank you for believing. We’ll be making our first partnership announcements in the coming days.
Portal into better gaming.
11 days of Creepzmas - Memories from the past. Each day will be a new Creepz-related memory from our community experiences from the past 4 years.
Day #4 — I bought into Creepz because of all the IP in web3 in 2022, Creepz to me had the strongest counter-culture relatability, the best attitude to be successful long-term. What drew you to the project? What keeps you here outside of the financial?