An update for the Balance Mod has been posted. Version 1.26 makes some fixes/adjustments to the data files plus assorted AI tweaks. Including a new villain scheme for aggressive AIs providing periodic boosts to improve their competitiveness. Get it here: https://t.co/spIFB7hHHv
This was a fun battle where a Norak fleet engaged a heavily defended Toltayan colony and a large enemy fleet simultaneously. Despite a few losses, it was a great victory for the Norak and a major disaster for the Toltayans.
https://t.co/eLIEOadcIh
The first step to take this planet from the Toltayans was to eliminate its defenses which took a lot of fighters and a few ships but now troops can be landed safely.
https://t.co/WivOnAJ9eq
I'm working through a backlog of clips from my Space Empires V playing the Norak Continuum. It's been a great game (now at turn 715!) and it's been fun working through each of the fronts. Over the next days I'll be posting more of the videos here:
https://t.co/TYw74V4eUn
I've recently added a bunch of space combat videos on my Youtube channel from my Norak game. In that game I hit "mega evil" status about 50 turns ago and so almost every turn is full of battles now.
https://t.co/TYw74V4eUn
In this battle clip, the NC Gojipul on its first journey encounters a small fleet of Ukra-Tal ships. In the full battle it takes out 24 fighters and 12 of 13 Ukra-Tal ships.
An open space battle between two fleets, roughly matched in numbers and tonnage. However, it did not go well for the Toltayans. The larger Norak ships are using some of their religious trait components that really help improve accuracy and damage. #SpaceEmpires#BalanceMod
The Battle of Kwistrul Por 2457.3 https://t.co/QKJ5NYouPe via @YouTube
A major defensive battle that sees the Norak eeking out a small victory. The colony survives but is devastated.
This Norak dreadnought had the bad luck to be pursuing a ship which it followed into a small EEE fleet. It puts up a great fight destroying 3 ships and damaging another heavily but is overwhelmed by the onslaught of plasma missiles.
In this battle, the EEE emerge from the warp point and take easy shots at the Norak support ships. Lots of fighters launched, which was good as the EEE are using Repulser Beams (blue) to fling the fighters away. Most Norak ships avoided this fate and mopped up the EEE.
The official Balance Mod v125 update has been posted. It's a major update that adds a lot of new items that you can read about here: https://t.co/WdUvw2Rx0U
The download is here:
https://t.co/v0QuRjCHBB
A change in the next update is to asteroid fields. You'll now see 3 types: Carbonaceous (C), Metallic (M) and Smilacaceous (S) with some visual differences and variation in abilities. Some might be more damaging while others better at obscuration.