Merry Christmas everyone! Made a #lowpoly Santa in #Blender.
This is the first character I've made without a tutorial. So to me it looks pretty good without any help. Definitely need to work on my rigging/animation tho.
#Christmas#Blender3D#Xmas#Xmas2023
Recently started making my own renderer with #vulkan. It's been a nice project that teaches me a TON about how GPUs work.
I'm gonna use it for simple 2D games and some graphics.
For now tho I just have this little triangle.
#gamedev#indiedev#development#screenshotsaturday
Got a bit distracted and for some reason modeled a human head. Instead of game assets this week.
It's a little wonky but for my first attempt It went better than I thought it would.
#screenshotsaturday#blender#blender3d#gamedev#indiedev
Got back into Blender this week. Started off easy with this blocky physics pillar. Relearning all the keys and object modifiers.
Next up, Some weapons that I can use in gamedev.
#screenshotsaturday#gamedev#indiedev#blender#blenderart
Getting back into #gamedev. Fixed some bugs and animations today.
Gonna start on balancing issues as you can see in the video.
They'll be a #devlog soon going over the recent progress.
#solodev#indiedev#indiegame
@KirtOlson Ya a different color rug could make it better or change the table to a bit more of a lighter color than black. Either one would work better I think
@kylewbanks The on version looks amazing. It'd be cool if it was a vision mode. So it'd be an overlay to help players see things better or in more detail.