Is ADS really an improvement to this game? I'm still not convinced.
I put together a quick 2-minute breakdown. Link in the comments below π
@PlayEmpulse@1047Games#ArenaFPS#FPS
#empulse update 2 feedback!
1/2
1. Keep playlists in main queue so we can choose it or not. Queue times have been long for the ADS game mode.
2. Hip fire accuracy got reverted back great change. (ADS G Mode)
3.If Sprint Phase tasks compete with new game modes wait to release it.
The most obnoxious gun in the game just got stronger.
After hitting an Octa kill, I'm pretty sure the game reset my counter back to Double Kill. The only reason I survived this clip is because the percussions explosions make it nearly impossible for other players to see under fire. Its actually pretty hilarious.
Full breakdown in the comments below π
@PlayEmpulse@1047Games #Empulse #FPS #Movementshooter
@PlayEmpulse Looks good! I have almost 40 hours of play time, and I really love the game!
I put a lot of work into a movement breakdown video for @PlayEmpulse@1047Games ! π
https://t.co/GcNaBjonB6
After 40+ hours of playtime in Empulse, I can honestly say itβs incredibly fun and deserves a shot. But the game has two massive problems to overcome:
1. The reputation of live-service games is at an all-time low.
2. The player base seems deeply divided over movement.
I put a lot of thought into this, and here is my movement breakdown:
https://t.co/CEyrTStwM9
@PlayEmpulse@1047Games #EMPULSE #FPS #Movementshooter