@itsGregorski The data driven approach I took keeps an array of projectile locations and velocities, and performs a short trace on each one for collision every frame.
A tracehit approach uses a single trace when you fire the weapon to determine hit, and you fake the visuals accordingly.
EVERY IMAGE HOSTING SITE YOU COULD EVER FUCKING POST TO IS BEING SCRAPED FOR AI
IT DOESN'T MATTER IF YOU DELETE ALL YOUR GALLERY ON TWITTER
IF SOMEONE WANTS TO SCUMFUCK YOUR ART FOR AI THEY WILL FOLLOW YOU TO BSKY TO DO IT TOO
YOU'RE NOT SAFE ON BSKY STOP DELETING YOUR SHIT